Search Issue Tracker
Some of the bones made with Anima2D cannot be moved when in Play Mode
To reproduce: 1. Open attached Unity project "1821 The Rebellion.zip" 2. Open "sceneA" scene 3. Open Animator window set FakeWalkSho... Read more
AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce: 1. Open attached Unity Project "914186-SetAnimationEvents-Test". 2. Open Scene "Scene". 3. Open Window->Anim E... Read more
Editor crashed when AnimatorOverrideController is replaced with a runti...
Steps to reproduce: 1. Download attached project and open "Pokédex Screen" scene 2. Enter play mode Results: Editor crashes when A... Read more
Crash in MonoScript::BelongsToEditorCompatibleAssembly when closing Unity
Reproduction Steps: 1. Import attached project. 2. Wait until all jobs are done. 3. Close Unity. Result: Unity crashes. Stack trac... Read more
Optimal Animation compression distorts animation curves under default se...
Steps to reproduce: 1. Download and open the attached project 2. Inspect the animation curves in Animation window Expected result: ... Read more
Animator.Play/CrossFade doesn't trigger event at 0F during CrossFade
To reproduce: 1) Open attached project and "test" scene 2) Play on Editor and press "issue repro" button. Expected: Animation event... Read more
Animations causes certain frames of animation to happen twice
How to reproduce: 1. Download attached project file and open "testScene" scene 2. Enter Play Mode. Notice Console log: Plays at 8 ... Read more
Only One keyframe is added when Animating multiple objects Materials
To reproduce: 1. Download attached project "Animate_Materials_Bug.zip" which user attached in email and open in Unity 2. Open scene... Read more
Character model collapses on animation transition when its Animator Cont...
To reproduce: 1. Open the "Main" scene in the attached project 2. Play the scene 3. Select the "Woman_Martha_1" game object from the... Read more
C# script properties are not blended during animation transitions when c...
C# script properties are not blended during animation transitions when clips are runtime changed on an OverrideController To reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection