Search Issue Tracker

Fixed in 2017.3.0f3

Fixed in 5.6, 2017.1, 2017.2

Votes

1

Found in

5.6.1p3

Issue ID

920126

Regression

Yes

Animator.Play/CrossFade doesn't trigger event at 0F during CrossFade

Animation

-

To reproduce:
1) Open attached project and "test" scene
2) Play on Editor and press "issue repro" button.

Expected: Animation event is triggered twice ( sound is played twice)
Actual: Animation event is triggered once ( sound is played once)

During the transition, Animator.Play/CrossFade doesn't trigger animationClip's event at 0F.
If animationClip's event is located after 1F, the event will be executed.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.