Search Issue Tracker
By Design
Votes
1
Found in
5.6.1f1
Issue ID
916730
Regression
Yes
Optimal Animation compression distorts animation curves under default settings
Steps to reproduce:
1. Download and open the attached project
2. Inspect the animation curves in Animation window
Expected result: animation curve is relatively straight
Actual result: animation curve is heavily distorted
Reproduced on 5.5.0b9, 5.5.3p4 5.6.1p3, 2017.1.0b8
Not reproduced on 5.4.5p1
Regression introduced in 5.5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment