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0
votes
Duplicate

Missing Component Exception when selecting an animation for Mutant model

Animation

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Apr 10, 2014

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Version/s: 5.0.0a6

Steps to reproduce : - import the Mutant model from Mixamo from the Asset Store- select the Mutant hires fbx and notice the error *N... Read more

0
votes
Fixed

Direct blend tree "Normailze Blend Values" does not normalize

Animation

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Apr 29, 2015

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Version/s: 5.1.0b5

1. What happenedEnabling "Normalize Blend Values" on a direct blend tree, does not normalize blend(s). 2. How we can reproduce it us... Read more

0
votes
Fixed

[Animator] Crash when switching "Apply Root Motion" on/off

Animation

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Dec 03, 2014

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Version/s: 5.0.0b16

To reproduce:1. Open attached project2. Open scene test. It has a camera with an animator and a script that constantly switches the ... Read more

0
votes
Fixed

Adding a trigger paramter to the animator changes existing transition co...

Animation

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Sep 13, 2013

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Version/s: 4.3.0b2

To reproduce:1. Open project "Trigger bug"2. Open animation controller abenew3. Inspect the transition from "Movement" to "Idle" (th... Read more

0
votes
Fixed

Syncing and unsyncing layers doesn't updates in the animation controller...

Animation

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Oct 30, 2014

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Version/s: 5.0.0b11

Syncing and unsyncing layers doesn't updates in the animation controller window Repro:1. Add a new controller,2. In the Base Layer a... Read more

0
votes
Fixed

Broken mapping applied by switching to the muscles tab

Animation

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Nov 04, 2013

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Version/s: 4.3.0f1

- Brake the mapping (e.g. set wrong transform for any bone)- Dont press apply button- Switch to the muscles tab- Editor will propose... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more

0
votes
Fixed

Animation event not always fire

Animation

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Feb 04, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project (AnimationEvents 2.zip)2. Open AnimationView scene3. Press play4. Click Attack button5. Notice... Read more

0
votes
Fixed

[Name bindings] Humanoid animation with extra skeleton is not correct fo...

Animation

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Jan 15, 2014

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached- select "b_run_dribble_left.fbx"- drag the "YMHD_001_modle" fbx in the preview ar... Read more

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