Search Issue Tracker

0
votes
Duplicate

Missing Component Exception when selecting an animation for Mutant model

Animation

-

Apr 10, 2014

-

Version/s: 5.0.0a6

Steps to reproduce : - import the Mutant model from Mixamo from the Asset Store - select the Mutant hires fbx and notice the error ... Read more

0
votes
Fixed

[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...

Animation

-

Nov 16, 2020

-

Version/s: 2019.4, 2021.1, 2021.1.0a6

Reproduction steps: 1. Open attached Project "Loop Bug" 2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene" 3. Open the T... Read more

0
votes
Fixed

[Animation] Transitions box layout is overlapping with its property wind...

Animation

-

Jul 10, 2020

-

Version/s: 2019.3.0a3, 2019.4, 2020.1, 2020.2, 2020.2.0a18

On expanding transitions from Transitions box, Transitions box layout is overlapping with its property window. refer attached screen... Read more

0
votes
Fixed

Adding a trigger paramter to the animator changes existing transition co...

Animation

-

Sep 13, 2013

-

Version/s: 4.3.0b2

To reproduce: 1. Open project "Trigger bug" 2. Open animation controller abenew 3. Inspect the transition from "Movement" to "Idle" ... Read more

0
votes
Fixed

[LowHangingFruit] [IMGUI] 'Solo' and 'Mute' Transitions checkbox positio...

Animation

-

Jun 29, 2020

-

Version/s: 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a16

In Animator window, After making a transition between StateMachine and New State, In the inspector window 'Solo' and 'Mute' Transiti... Read more

0
votes
Won't Fix

Inconsistent GameObject movement when changing the order of Constraint c...

Animation

-

Feb 24, 2022

-

Version/s: 2019.4, 2020.3, 2021.2.12f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project "Constraint Order.zip" 2. Enter Play mode 3. Select the "constrained" GameOb... Read more

0
votes
Fixed

Broken mapping applied by switching to the muscles tab

Animation

-

Nov 04, 2013

-

Version/s: 4.3.0f1

- Brake the mapping (e.g. set wrong transform for any bone) - Dont press apply button - Switch to the muscles tab - Editor will prop... Read more

3
votes
Duplicate

[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...

Animation

-

Feb 12, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce: 1. Open attached project "RiggingTest3d.zip" 2. Open "SampleScene" scene 3. Enter Play Mode Expected result: the ... Read more

1
votes
Fixed

Timeline stays stuck after going to play mode.

Animation

-

Feb 15, 2021

-

Version/s: 2020.2.0a8, 2021.2.0a4

1) Open animation window & Timeline window 2) Create a new gameobject then click on "Create" in timeline window 3) Add Animation Tra... Read more

0
votes
Fixed

[Name bindings] Humanoid animation with extra skeleton is not correct fo...

Animation

-

Jan 15, 2014

-

Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - select "b_run_dribble_left.fbx" - drag the "YMHD_001_modle" fbx in the preview... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.