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0
votes
Fixed

Undo operation in a substate machine moves focus back to base layer

Animation

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Mar 01, 2016

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Version/s: 5.4.0b8

Create an animator controllerCreate a substate machineIn Substate machine, create a new statePress Undo --> Focus goes back to ba... Read more

0
votes
Won't Fix

In AnimatorController, when renaming a state, transitions are not rename...

Animation

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Mar 01, 2016

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Version/s: 5.4.0b8

Create an animator controller with two statesCreate a transition between the two statesLook at name of transitionRename one stateLoo... Read more

0
votes
Fixed

Getting "Unable to create animatable SpriteRenderer component" error whe...

Animation

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Mar 01, 2016

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Version/s: 5.3.3p2

Getting "Unable to create animatable SpriteRenderer component" error when drag&dropping sprite in Animation Window. 1. Open scen... Read more

0
votes
Fixed

Animation Rigging with Humanoid rig: MultiAim constraint moving the anim...

Animation

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Jun 29, 2020

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Version/s: 2019.4.0f1

Humanoid retargeting introduces offsets when using Animation C# Jobs. This can be reproduced with a nested humanoid character for wh... Read more

0
votes
Fixed

Animation binding m_AnchoredPosition.z fails to register property modifi...

Animation

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Jan 09, 2018

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Version/s: 2017.1, 2017.2.1p1

To reproduce:1. Open project2. Select Canvas gameObject3. Open animation window4. Play 'OldAnim' and 'NewAnim' Expected: both clips ... Read more

0
votes
Fixed

Animation does not play correctly when Optimized Game Object functionali...

Animation

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.7f1

How to reproduce:1. Open attached project2. Open SampleScene3. Enter the Play Mode4. Check the face animation5. Delete the GameObjec... Read more

0
votes
Postponed

Animator not resetting back to written defaults

Animation

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Dec 05, 2017

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Version/s: 2017.3.0f1

To reproduce:1) Open attached project and scene2) Play it3) Click Change State to double the size of cube4) Click Toggle Over Time5)... Read more

0
votes
Fixed

Certain rotation is ignored in play mode

Animation

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Apr 29, 2016

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Version/s: 5.4.0b16

Steps to reproduce:1. open users attached project2. play scene3. select "neck" gameobject from hierarchy Actual: notice Z rotation i... Read more

1
votes
Fixed

[BlendTree] Modifying top bound of 1D parameter calculates threshold inc...

Animation

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Mar 08, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. Download and import attached project.2. Open scene: main3. Select obejct in hierarchy: cube4. In animator win... Read more

0
votes
Fixed

Animation Events can be added to read-only animation

Animation

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Mar 10, 2016

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Version/s:

Animation Events can be added to read-only animation. Repro:- Load in any fbx with animation.- Open the animation window.- Right cli... Read more

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