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After previewing Generic animation humanoid animations preview doesn't work
How to reproduce:1. Open the attached project2. Open Berserker(Ieva) scene3. Select transition from Idle to Intro and preview the an... Read more
[Model Import] Configure button doesn't get enabled when the model rig i...
Configure button doesn't get enabled when the model rig is set to humanoid Steps to Repro:1. Open attached project or Import humanoi... Read more
Lots of rect transform properties are constantly added to animation clip...
To reproduce:1. Open attached project2. Open scene3. Select the gameobject named "Login" in the scene at UI > Pop-Ups.4. Open the... Read more
Material color doesn't change through script after removing animator dur...
To reproduce:1. Open attached project2. Open dwd scene3. Press play4. Press "delete the animator", animation will stop5. Press "chan... Read more
[Animator] Dragging animator to other project causes exceptions
Steps to reproduce this bug: 1. Open new project ('project1')2. Create animator controller3. Open another project ('project2')4. Dra... Read more
Naming Animator State with a long name makes that Animator State name go...
How to reproduce:1. Open "AnimatorStateNameIssue" project2. Open "New Animator Controller"3. Observe Animator State that is named: "... Read more
Optimize Transform Hierarchy generates different Skinned meshrenderer bo...
How to reproduce:1. Open the attached project2. Drag Corgi model to the scene3. Add DrawBounding script to it and attach Corgi (Skin... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps:1. Open project "Animation.zip"2. Build the project Expected result: Project build successfullyActual result: thi... Read more
AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce:1. Open attached Unity Project "914186-SetAnimationEvents-Test".2. Open Scene "Scene".3. Open Window->Anim Eve... Read more
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