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Animation with only one Event at time 0.0 won't fire
How to reproduce: 1. Open attached project (AnimEventBugRepro.zip)2. Open scene Bug Repro Scene.unity- The scene contains two game o... Read more
Syncing and unsyncing layers doesn't updates in the animation controller...
Syncing and unsyncing layers doesn't updates in the animation controller window Repro:1. Add a new controller,2. In the Base Layer a... Read more
Animator Window, Layers list get's a scrollbar even when there's suffic...
To reproduce the issue:1. Open any project2. Open Animator window (for any animator controller)3. Make sure there's at least two lay... Read more
Animation window element positions flicker when resizing
Steps to reproduce:1. Create a new Unity project2. Open the Animation window3. Slowly resize the Animation window horizontally by dr... Read more
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window2) Create a new gameobject then click on "Create" in timeline window3) Add Animation T... Read more
[iOS][tvOS] Memory Leak related to Animations when calling "ConstructArr...
Reproduction steps:1. Import "The Blacksmith: Characters" package from the Asset Store2. Set "Volund" scene as the Main Scene3. "Exp... Read more
StateBehavior OnStateMove override prevents the animation
How to reproduce:1. Open the attached project2. Open and play Main scene3. Click button on the left (it doesn't stretch- doesn't ani... Read more
Animation fails to import with certain Start parameter values
Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more
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