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Walking animation stops working when creating a new clip in the Animatio...
How to reproduce:1. Open the "1384361.zip" project that is located in the google drive link2. In the Hierarchy window select "Player... Read more
Animation keyframe index can be negative number
Reproduction steps:1. Create a new project2. Create and open new animation3. Create a new keyframe4. Keep dragging keyframe through ... Read more
Mathf.floor and Mathf.floorToInt output incorrect values
Reproduction steps:1. Create and open a new project2. Move user's "MathfTest.cs" script to the Assets folder and attach it to any Ga... Read more
[Animation] Clicking on search field doesn't cancel name selection mode ...
Steps to reproduce:1. Open an existing project or create a new one2. Open Animator window (Window -> Animation -> Animator)3. ... Read more
Getting incorrect Animation position when connecting, disconnecting, and...
Reproduction steps:1. Open the attached Unity project "AnimationIssue.zip"2. Go to Assets > Scenes folder and open "Normal.unity"... Read more
Animation Clip doesn't play in build when setting AnimationClip.legacy =...
Reproduction steps:1. Open the "Animation test" project2. Open the "SampleScene" scene3. Build and Run project4. Inspect Player View... Read more
Blend Tree motion's Threshold values are NaN and motion's background is ...
Reproduction steps:1. Open the attached 'Blend Tree NaN' project2. Open the 'Assets/Animation/Cube.controller' Animation Controller ... Read more
Animation state properties not visible when the state has an outgoing tr...
How to reproduce:1. Open the user's attached project2. In the Animator window select "Idle_FR" or "Walk_FR" animation state3. Observ... Read more
[Animation] The ability to change children local scale is intermittent w...
Reproduction steps:1. Open the user attached project2. Enter the Play mode3. Observe the Console logs Expected result: All tests wer... Read more
Multiple GC allocations before calling AnimationEvent with no string par...
How to reproduce:1. Open the user's attached project "How to get rid of AnimationEvent GC Alloc.zip"2. Open Window > Analysis >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View
- [Windows] “GUI Window tried to begin rendering while something else had not finished rendering!…” Error is thrown after opening “Insert a template into current VFX Asset” window
- No InvalidOperationException error thrown when Active Input Handling is set to "Input System package" and "OnMouseDown()" is triggered