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App freezes on Huawei Mate 40 Pro while playing multiple blend tree anim...
Steps to reproduce:1. Open the user's attached project2. Build it for Android3. In the App Enable the blink option with a Checkbox E... Read more
[UI] Animator State Machine information disappears from Inspector when h...
Steps to reproduce:1. Open the attached project "Case_1307535"2. In the Project Window select "Cube"3. Double click to open it in th... Read more
[Animation Rigging] Humanoid rig is offset when using Animation Rigging ...
How to reproduce:1. Open attached project "RiggingTest3d.zip"2. Open "SampleScene" scene3. Enter Play Mode Expected result: the mode... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps:1. Open project "Animation.zip"2. Build the project Expected result: Project build successfullyActual result: thi... Read more
Animator GetLayerWeight always returns 0 when calling it on the Base Lay...
How to reproduce:1. Open the attached project (case_1315029-AnimatorGetLayerWeight)2. Open SampleScene3. Click Play4. Observe the Co... Read more
Animation clip is present in both current and next AnimationClipInfos at...
Reproduction steps:1. Open the user's attached project and CustomizableCharacter/Scenes/CharacterTest scene2. Enter the Play mode3. ... Read more
'Invalid time range' error appears in the Console when passing < 0.02f v...
How to reproduce:1. Open the attached '1311378.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Console Expecte... Read more
[Animation] GameObject stops rotating when Animator component is disable...
Steps to reproduce:1. Download and open the project “AnimatorBug.zip”2. Open SampleScene3. Enter Play mode4. Select “Drop_Ship_Bur_M... Read more
Warning message when Constraint.Active is added as property in the Anima...
How to reproduce:1. Open the attached project "Constraint warning.zip"2. Open the "SampleScene" scene3. Open the Animation window4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject