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Animation window drop-down menu doesn't show all Animation Clips when th...
To reproduce: 1. Open attached project ("case_1238839.zip") 2. From Hierarchy select 'Test' Game Object 3. In Animation window selec... Read more
Unable to add script properties of a custom Object type to be tracked in...
How to reproduce: 1. Open the attached project "1238942.zip" 2. Open the "test" scene 3. Open Animation window 4. Select GameObject ... Read more
[Animation]Animator component gets stuck on disabled when recording anim...
Animator component gets stuck on disabled state while recording animation until the animation window is closed. This causes an issue... Read more
[LowHangingFruit] Material is applied to two slots when applying Materia...
How to reproduce: 1. Open user's attached "VRC_Mishe_mod3" project 2. Open "SampleScene" Scene 3. Open Animation window (Window->Ani... Read more
Animation window is unresponsive when other Animation window is open and...
To reproduce: 1. Open attached project ("case_1240548.zip") 2. From Hierarchy select "Cube" Game Object 3. Play the Animation Clip i... Read more
Editor crashes when opening Animator transition settings with specific h...
How to reproduce: 1. Open 'Scene' from "AnimatorCrashRepro.zip" 2. Open Animator window 3. Select 'Dissolver' in the Hierarchy windo... Read more
Shadow property is replaced in Animation window property selection when ...
Reproduction steps: 1. Open the attached project "AnimationProperty.zip" 2. In the Project window under the "Scenes" folder open "Me... Read more
[macOS] Inconsistent crash in objc_msgSend/objc_retain when previewing A...
How to reproduce: 1. Open tester-attached project(AnimatorCrash.zip) 2. Enter Play Mode 3. In the Animator window, switch to the 'Pa... Read more
Animation Preview does not finding model when using Generic Animation Type
How to reproduce: 1. Open user's attached "FBX Preview Repo" project 2. In the Project window select Animations->RPG-Character-Gener... Read more
Editor crashes with Animator::CreateInternalControllerPlayable when Game...
How to reproduce: 1. Open the attached Unusuall1.zip project 2. Enter the Play mode in the game scene 3. Select first level n the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file