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[LowHangingFruit] BlendTree Parameter Blend Thresholds can be edited fro...
Steps to reproduce:1. Open the attached project "case_1217253.zip"2. Select "AnimationController" in the Project window3. Open the A... Read more
[Animation] IndexOutOfRangeException error is thrown on renaming paramet...
-Existing Parameter name changes to the default name while creating a new parameter.-The parameter name is also changed to default n... Read more
[Animation] Unable to create transitions between animation states in Ani...
-Unable to create a transition between animation states.-Unable to select Animation state due to this drop endpoint for transition i... Read more
Avatar Mask ignores RM when both Humanoid & Transform masks are defined
Issue happens with Animator Controller Layers & Timeline Track Layers.This is only repro with Humanoid.This only happens when BO... Read more
Animation Controller states cannot be selected when dragged past a certa...
To reproduce:1. Open a new project2. Create and open Animation Controller3. Drag any state up the grid4. Attempt dragging again Expe... Read more
Crash in AnimationCurveTpl<Vector3f>::EvaluateClamp when animation.Play(...
How to reproduce:1. Download the tester-attached package(LegacyAnimationCrash.unitypackage)2. Create a new Unity project3. Import th... Read more
[MacOS] Mesh flickers when playing animation on Skinned Mesh
On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gifThis is only repro using Metal. A... Read more
"Go to previous Keyframe" button/shortcut does not work in the Animation...
Steps to reproduce:1. Open the attached project (case_1220385.zip)2. Select "Test" GameObject3. Open the Animation Window (Window -&... Read more
Hidden Animator Layers/Parameter view opens back again after entering Pl...
Reproduction steps:1. Open attached project "Animator_Parameters"2. Go to Window > Animation > Animator3. In the top of the wi... Read more
AnimationStream returns a value only when using the first initialized Pr...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console Window, inspect t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default