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Unused State behaviours are not cleaned up from .controller file when th...
How to reproduce:1. Open the attached "UnityAnimatorEvents.zip" Project2. Open the "test controller" in the Animator window3. Click ... Read more
Unity crashes when calling playable.Destroy() during the PrepareFrame()
How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more
AnimationLayerMixer messes up Animation when mixing 2 AnimatorController...
Customer using AnimationLayerMixerPlayable to mix up AnimatorControllerPlayable, however, if one of the AnimatorControllerPlayable i... Read more
BlendTree Motion Nodes disappear when FBX file with Animations is reimpo...
Steps to reproduce:1. Open attached project "Case_1179996"2. Navigate to Project -> Assets -> and open "Animator"3. In the Ani... Read more
Crash when using Animator.Rebind() after destroying AnimatorControllerPl...
How to reproduce:1. Open the attached project("Animator_Crash")2. In the Hierarchy select "ToonSoldier_demo"3. In the Inspector, ena... Read more
Crash on AnimationState::~AnimationState when exiting Play Mode after re...
How to reproduce:1. Open the "fixed_repro.zip" project2. Open "InitialisationScene.unity" scene3. Enter Play Mode4. Press "New User"... Read more
State Machine states are deleted when State Machine is removed from Anim...
How to reproduce:1. Open attached project ("StateMachineAssetClearedBug.zip")2. Open AnimatorController and open Animator window3. D... Read more
[AnimationStream] Property stream handles cannot be resolved in custom C...
[AnimationStream] Property stream handles cannot be resolved in custom C# job. All handles get resolved if there is a transform stre... Read more
Additional Curve Data on model animation is offset when it is read by th...
How to reproduce:1. Open attached project ("authoring-rig.zip") and open MonoBehaviourScene2. Press Play and then after a few second... Read more
Animator Override Controller set on Runtime on Model using IK Constraint...
Using the model with IK Constraints from Animation Rigging preview package and setting Animator Override Controller on Runtime resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default