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0
votes
Won't Fix

Unused State behaviours are not cleaned up from .controller file when th...

Animation

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Aug 11, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached "UnityAnimatorEvents.zip" Project2. Open the "test controller" in the Animator window3. Click ... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

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Aug 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more

0
votes
By Design

AnimationLayerMixer messes up Animation when mixing 2 AnimatorController...

Animation

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Aug 27, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

Customer using AnimationLayerMixerPlayable to mix up AnimatorControllerPlayable, however, if one of the AnimatorControllerPlayable i... Read more

0
votes
Won't Fix

BlendTree Motion Nodes disappear when FBX file with Animations is reimpo...

Animation

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Aug 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Steps to reproduce:1. Open attached project "Case_1179996"2. Navigate to Project -> Assets -> and open "Animator"3. In the Ani... Read more

0
votes
Fixed

Crash when using Animator.Rebind() after destroying AnimatorControllerPl...

Animation

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Aug 29, 2019

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Version/s: 2017.4.4f1, 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project("Animator_Crash")2. In the Hierarchy select "ToonSoldier_demo"3. In the Inspector, ena... Read more

0
votes
Not Reproducible

Crash on AnimationState::~AnimationState when exiting Play Mode after re...

Animation

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Aug 23, 2019

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Version/s: 2017.4.0f1, 2017.4.23f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the "fixed_repro.zip" project2. Open "InitialisationScene.unity" scene3. Enter Play Mode4. Press "New User"... Read more

0
votes
Fixed

State Machine states are deleted when State Machine is removed from Anim...

Animation

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Sep 02, 2019

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Version/s: 2017.3.0a1, 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("StateMachineAssetClearedBug.zip")2. Open AnimatorController and open Animator window3. D... Read more

1
votes
Fixed

[AnimationStream] Property stream handles cannot be resolved in custom C...

Animation

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Sep 03, 2019

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Version/s: 2020.1.0a2

[AnimationStream] Property stream handles cannot be resolved in custom C# job. All handles get resolved if there is a transform stre... Read more

0
votes
Won't Fix

Additional Curve Data on model animation is offset when it is read by th...

Animation

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Aug 22, 2019

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Version/s: 2019.2.0b1, 2019.2.0b5, 2019.3.0a9, 2020.1.0a1

How to reproduce:1. Open attached project ("authoring-rig.zip") and open MonoBehaviourScene2. Press Play and then after a few second... Read more

0
votes
Fixed

Animator Override Controller set on Runtime on Model using IK Constraint...

Animation

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Aug 30, 2019

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Version/s: 2019.3.0b1

Using the model with IK Constraints from Animation Rigging preview package and setting Animator Override Controller on Runtime resul... Read more

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