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Destroying animated object's children when animation is playing messes u...
How to reproduce:1. Open the "Animation.zip" project2. Open the "SampleScene.unity" scene3. Enter Play mode4. Check how the animatio... Read more
Mesh is completely deformed when playing skeletal animations on a GameOb...
How to reproduce:1. Open the attached project "case_1143420-TimelineAnimationIssueStripped_2" and scene "Test"2. Select the "ParentW... Read more
By animating anchored Position.y, the Position.x is also modifying when ...
How to reproduce:1. Open the attached '1147770project.zip' project2. Click on the 'Image' Game Object in the Hierarchy tab and go to... Read more
Crash when minimizing the animation preview window
Crash when minimizing the animation preview window. Steps to reproduce- Open the attached project with 2019.2.0a12.- In the projects... Read more
GameObjectRecorder only records changes in the root object, changes in c...
How to reproduce:1. Open attached project2. Open ReproScene and enter the Play Mode3. Press 'Enter' to start recording character mov... Read more
Animation window's "Previous Keyframe" Shortcut skips Keyframes
Steps to repro:1. Open attached project "NewRepro.zip"3. Open SampleScene2. Select "Player" GameObject and open Animation window3. U... Read more
Discontinuities in the GameObject's position when changing Animation cli...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Scene view Expected re... Read more
Drag Area for the Animation Preview Window is Reduced/Obstructed
To reproduce: 1. Download attached "project_659067.zip project and open in Unity2. In Project window select the "Animation.anim" ass... Read more
[Animation] Keyboard shortcut for renaming doesn't work for animator par...
Keyboard shortcut for renaming doesn't work for animator parameters and layers Steps to Repro:1. Create a new Project2. Project wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS