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Copying and pasting animation frame key results in incorrect key values ...
How to reproduce: 1. Open the "Bog.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Enemy" in the Hierarchy 4. Open Ani... Read more
[Needs response to user]Unable to change Sprite in SpriteRenderer after ...
Reproduction steps: 1. Download and open the attached project 'SpriteRendererAnimation.zip' 2. Open Scene 'SampleScene' 3. Enter Pla... Read more
By animating anchored Position.y, the Position.x is also modifying when ...
How to reproduce: 1. Open the attached '1147770project.zip' project 2. Click on the 'Image' Game Object in the Hierarchy tab and go ... Read more
Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...
How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. Delete the "Blend_Jump" State in the Base Layer Act... Read more
Animator Component causes "Assertion failed on expression: 'index < m_Sc...
How to reproduce: 1. Open the attached project "AnimatorAssertions.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe the Co... Read more
No Key Frames are added to Animation Track when Recording changes made t...
Steps to reproduce: 1. Open users attached project "ParticleSystemMaterialAniBug.zip" 2. Navigate to Project -> Assets -> Scenes and... Read more
Animation is jiggered when manually dragging animation window playback h...
To reproduce: 1. Open attached project 2. In Hierarchy window, select 'AnimationCon' instance and enable Animation Component in th... Read more
[SimpleAnimation] Disconnecting Playables from the graph doesn't stop wr...
How to reproduce: 1. Open the user's attached project ("Simple Animation Keep Playables Connected Bug.zip") 2. Open the repro scene ... Read more
Recorded values on the KeyFrames are set to 0 when controlling Animator ...
Steps to reproduce: 1. Open the attached project "case_1145760" 2. Navigate to Project -> Assets and open "SampleScene" 3. Open Anim... Read more
GameObject position changes during transitions in Timeline preview
Reproduction steps: 1. Open attached project "ObjectPosition.zip" and scene "01 StartOfGame" 2. In Hierarchy window, select "Timelin... Read more
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