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0
votes
Fixed

Animator does not work when object component references are animated

Animation

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Apr 03, 2019

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Version/s: 2018.3.11f1, 2018.3.12f1, 2019.1.0f1, 2019.2.0a11

How to reproduce: 1. Open attached project "AnimRepro.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Scene View Expect... Read more

0
votes
Active

Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...

Animation

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Apr 02, 2019

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Version/s: 2017.4.19f1, 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. In the Animator, delete "Base Layer" Actual result:... Read more

0
votes
Fixed

Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...

Animation

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Apr 06, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. Delete the "Blend_Jump" State in the Base Layer Act... Read more

5
votes
Fixed

Animator Component causes "Assertion failed on expression: 'index < m_Sc...

Animation

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Apr 08, 2019

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Version/s: 2018.3.10f1, 2018.3.12f1, 2019.1.0b8, 2019.2.0a9

How to reproduce: 1. Open the attached project "AnimatorAssertions.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe the Co... Read more

0
votes
Fixed

No Key Frames are added to Animation Track when Recording changes made t...

Animation

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Apr 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open users attached project "ParticleSystemMaterialAniBug.zip" 2. Navigate to Project -> Assets -> Scenes and... Read more

0
votes
By Design

Animation is jiggered when manually dragging animation window playback h...

Animation

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Apr 08, 2019

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Version/s: 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

To reproduce: 1. Open attached project 2. In Hierarchy window, select 'AnimationCon' instance and enable Animation Component in th... Read more

0
votes
Active

[SimpleAnimation] Disconnecting Playables from the graph doesn't stop wr...

Animation

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Apr 05, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the user's attached project ("Simple Animation Keep Playables Connected Bug.zip") 2. Open the repro scene ... Read more

0
votes
Fixed

Recorded values on the KeyFrames are set to 0 when controlling Animator ...

Animation

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Apr 13, 2019

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Version/s: 2019.1.0a5, 2019.1.0b8, 2019.2.0a1

Steps to reproduce: 1. Open the attached project "case_1145760" 2. Navigate to Project -> Assets and open "SampleScene" 3. Open Anim... Read more

0
votes
By Design

[Animation] Overriding AnimatorController causes disposition on the mode...

Animation

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Apr 16, 2019

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Version/s: 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce: 1) Open the attached project and scene 2) Play it 3) Click 'C' and Spacebar simultaneously (might take a few times to ... Read more

0
votes
Duplicate

Clamp Blendshapes is enabled by default when creating new projects

Animation

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Apr 17, 2019

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Version/s: 2019.1.0a3, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

When creating a new project with any template, the "Clamp Blendshapes" option in the Other Settings section of Player Settings will ... Read more

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