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Copying and pasting animation frame key results in incorrect key values ...
How to reproduce: 1. Open the "Bog.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Enemy" in the Hierarchy 4. Open Ani... Read more
Animated Object intertwines with another Object in an Animation
How to reproduce: 1. Open the attached "1294010.cs" project 2. Select the "MecanimGenericBallTimeline" in the Hierarchy 3. Open the ... Read more
By animating anchored Position.y, the Position.x is also modifying when ...
How to reproduce: 1. Open the attached '1147770project.zip' project 2. Click on the 'Image' Game Object in the Hierarchy tab and go ... Read more
Crash on std::vector<ChildAnimatorState,std::allocator<ChildAnimatorStat...
How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. Delete the "Blend_Jump" State in the Base Layer Act... Read more
Animator Component causes "Assertion failed on expression: 'index < m_Sc...
How to reproduce: 1. Open the attached project "AnimatorAssertions.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe the Co... Read more
No Key Frames are added to Animation Track when Recording changes made t...
Steps to reproduce: 1. Open users attached project "ParticleSystemMaterialAniBug.zip" 2. Navigate to Project -> Assets -> Scenes and... Read more
Animation is jiggered when manually dragging animation window playback h...
To reproduce: 1. Open attached project 2. In Hierarchy window, select 'AnimationCon' instance and enable Animation Component in th... Read more
[SimpleAnimation] Disconnecting Playables from the graph doesn't stop wr...
How to reproduce: 1. Open the user's attached project ("Simple Animation Keep Playables Connected Bug.zip") 2. Open the repro scene ... Read more
Recorded values on the KeyFrames are set to 0 when controlling Animator ...
Steps to reproduce: 1. Open the attached project "case_1145760" 2. Navigate to Project -> Assets and open "SampleScene" 3. Open Anim... Read more
Material changes are not visible in the Game/Scene view when the Animati...
How to reproduce: 1. Open the user's attached "MaterialPropertyBlock" project 2. Open the "testMaterialProperty" Scene 3. Enter the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic