Search Issue Tracker
Animation transitions with "Exit Time" of 1 happen without regard for th...
How to reproduce:1. Open attached project "case_1112484-NormalizedTime" and scene "SampleScene"2. Enter Play Mode3. Select "Cube" to... Read more
Animator States are not automatically selected when copy-pasted
How to reproduce:1. Open attached project ("case_1112939-Animator_demo.zip")2. Select the "New Animator Controller"3. Select all of ... Read more
incorrect default interpolation type when using double-click to create a...
When creating keys in-between existing keys (default Auto-Clamped), created keys are expected to be the same interpolation type as a... Read more
Sampling the position of the GameObject with Update function does not yi...
Steps to reproduce:1. Open attached project "ConstraintBugReport.zip"2. Open the "ConstraintBug" scene3. Press Play Expected results... Read more
ArgumentException error when moving keyframe in Animation Window
ArgumentException error when moving keyframe in Animation Window Repro:1- Open project in attachment.2- Select animation clip 'idle'... Read more
Can't add Animation Keyframes with drawing tablet, "NullReferenceExcepti...
Reproduction steps: 1. Open "1122397" project2. Select "Main Camera" and Create a New Animation3. Enable Record mode4. Edit some val... Read more
Weird Z Coordinate translation appears when using Weighted Tangent on th...
Reproduction steps:1. Open the "AnimatorWeightedCurve.zip" project2. Click on "NewAnimation" in the Project window3. Change the avat... Read more
No properties are shown in the Inspector when selecting an Animator's State
How to reproduce:1. Open the user's attached "AC in 2020.zip" project2. Open the "Wolf AC" Animator Controller (Assets/Animals Packs... Read more
Previously empty Conditions for an Animation transition cannot be update...
How to reproduce:1. Create a new Unity project2. Create an Animator Controller3. Create two states and a transition between them4. S... Read more
"FF" hotkey in scene view, not working anymore
Using the "F" hotkey twice (2x"F" = "FF") in the Scene window sets the scene camera in follow mode of the selected object. This is e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used