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Unity crashes on PlayableTraverser::RootByType when playing back recorde...
How to reproduce:1. Open the attached owncloud project and open the "TestCrash" Scene2. Make sure that "Error Pause" is disabled in ... Read more
Root values played by the Timeline that has a recorded track are incorre...
How to reproduce:1. Download and open the project from OC2. In the Project window go to Scenes and open "Scene" scene3. In the Hiera... Read more
Preview window of a transition shows NaN when changing Transition Durati...
How to reproduce:1. Open case_1092857-Preview window repro2. Go to Window -> Animation -> Animator3. In the Project window sel... Read more
Empty AnimatorController on Animator used by Playables breaks layer blen...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Set the Controller to anything on the Animator compo... Read more
Missing Avatar assignement in A$ "Mecanim GDC2013 Sample Project"
The Teddy_Bear NPC character in the A$ "Mecanim GDC2013 Sample Project" no longer has body animation applied by default when playing... Read more
Crash on WalkTypeTree when selecting or dragging fbx file into the scene
How to reproduce:1. Open the attached project2. Select the "Idle.fbx" in the Project3. Drag the "Idle.fbx" into the scene Actual res... Read more
[Android] 'Platform does not support compute shaders' error when setting...
Steps to reproduce:1. Open 'build settings' and switch to Android platform2. Open 'player settings' and set 'GPU Skinning' on / off3... Read more
Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...
How to reproduce:1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip)2. Open 'SampleScene'3. Enter ... Read more
Inverse Kinematics positioning does not work correctly when flipping mod...
How to reproduce:1. Open attached project2. Enter Play Mode3. Use arrow keys, left and right to move the character Actual results: f... Read more
GameObject's low frame rate animation is jittery between keyframes when ...
Reproduction steps:1. Open attached project ("SwingRep")2. Enter Play mode3. Inspect the animation Expected: GameObject animation is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject