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0
votes
Duplicate

Unity crashes on PlayableTraverser::RootByType when playing back recorde...

Animation

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Nov 28, 2018

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Version/s: 2018.2.7f1

How to reproduce:1. Open the attached owncloud project and open the "TestCrash" Scene2. Make sure that "Error Pause" is disabled in ... Read more

0
votes
Fixed

Root values played by the Timeline that has a recorded track are incorre...

Animation

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Oct 18, 2018

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Version/s: 2017.3.0a2, 2018.2.0a1, 2018.2.3f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Download and open the project from OC2. In the Project window go to Scenes and open "Scene" scene3. In the Hiera... Read more

0
votes
Fixed

Preview window of a transition shows NaN when changing Transition Durati...

Animation

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Oct 21, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.3.0a1, 2018.3.0b5, 2019.1.0a1

How to reproduce:1. Open case_1092857-Preview window repro2. Go to Window -> Animation -> Animator3. In the Project window sel... Read more

1
votes
Fixed

Empty AnimatorController on Animator used by Playables breaks layer blen...

Animation

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Oct 26, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.3.0b6, 2018.3.0f1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Set the Controller to anything on the Animator compo... Read more

1
votes
Fixed

Missing Avatar assignement in A$ "Mecanim GDC2013 Sample Project"

Animation

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Dec 06, 2018

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Version/s: 2019.1.0a9

The Teddy_Bear NPC character in the A$ "Mecanim GDC2013 Sample Project" no longer has body animation applied by default when playing... Read more

0
votes
Not Reproducible

Crash on WalkTypeTree when selecting or dragging fbx file into the scene

Animation

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Nov 09, 2018

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Version/s: 2018.3.0b7, 2018.3.0b9

How to reproduce:1. Open the attached project2. Select the "Idle.fbx" in the Project3. Drag the "Idle.fbx" into the scene Actual res... Read more

0
votes
Fixed

[Android] 'Platform does not support compute shaders' error when setting...

Animation

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Dec 04, 2018

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Version/s: 2018.3.0a4, 2018.3.0b12

Steps to reproduce:1. Open 'build settings' and switch to Android platform2. Open 'player settings' and set 'GPU Skinning' on / off3... Read more

0
votes
Fixed

Behaviour.IsActiveAndEnabled returns true when used on a script-disabled...

Animation

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Oct 26, 2018

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Version/s: 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Download, extract and open user's attached project (LegacyAnimationEnabledBug.zip)2. Open 'SampleScene'3. Enter ... Read more

0
votes
By Design

Inverse Kinematics positioning does not work correctly when flipping mod...

Animation

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Jul 07, 2018

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Version/s: 2017.3.0a1, 2017.4.0f1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open attached project2. Enter Play Mode3. Use arrow keys, left and right to move the character Actual results: f... Read more

0
votes
Fixed

GameObject's low frame rate animation is jittery between keyframes when ...

Animation

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Sep 14, 2018

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Version/s: 2017.3.0a1, 2018.1.6f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps:1. Open attached project ("SwingRep")2. Enter Play mode3. Inspect the animation Expected: GameObject animation is... Read more

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