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Crash when adding multiple animation clips to imported model in Import S...
How to reproduce: 1. Download, extract and open user's attached project (Adventure Platformer.zip) 2. In the Project window, navigat... Read more
Animation Rigging with Humanoid rig: MultiAim constraint moving the anim...
Humanoid retargeting introduces offsets when using Animation C# Jobs. This can be reproduced with a nested humanoid character for w... Read more
Subsequent animation transitions are cut short after interrupting an ani...
How to reproduce: 1. Open user-submitted project (ANIMATOR_CURRENT_INTERRUPT) 2. Select the 'xbot' GameObject in the Hierarchy windo... Read more
Unity Editor freezes and causes a Fatal 'System out of memory!' error wh...
Unity editor, especially Animation tab works very slow. Duplicating the animation in the fbx model causes the Fatal 'System out of m... Read more
Cloned StateMachineBehaviour don't get destroyed after each script recom...
How to reproduce: 1. Open the user-submitted project and open to the "samplescene" scene 2. Open the Console Window and observe the ... Read more
Animations are lost when importing a .fbx file
How to reproduce: 1. Open the attached Test.zip project 2. Select Player.fbx file 3. Go to the Inspector window and inspect the Anim... Read more
Editor crashes with UnityEngine::Animation::SetGenericFloatPropertyValue...
How to reproduce: 1. Open attached "timeline" project 2. Enter Play Mode and wait 2 seconds Expected result: Editor does not crash ... Read more
Animated GameObjects move upwards into the air briefly when transition h...
Steps to reproduce: 1. Open users attached project 2. Press Play the scene Reproducible with: 2018.3.0a10, 2018.3.0b1 Not reproduci... Read more
Changing "Update Mode" in Animator has no effect when it is done in Play...
How to reproduce: 1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene" 2. In Hierarchy win... Read more
[LowHangingFruit] [IMGUI] 'Solo' and 'Mute' Transitions checkbox positio...
In Animator window, After making a transition between StateMachine and New State, In the inspector window 'Solo' and 'Mute' Transiti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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