Search Issue Tracker
Animator resets to the default layer when changing applyRootMotion durin...
Repro steps:1. Open QA attached project "repro_1080216"2. Enter Play Mode3. Press Space on your keyboard and observe the Game View E... Read more
Animation window is really slow and lagging when using a lot of keyframe...
To reproduce:1. Open users attached project "Unity Animation window lag.zip"2. Open Animation window3. Expand "Crow.fbx" asset from ... Read more
Model rotation gets broken when animating with a Root Motion Node set
Steps to reproduce:1. Download the latest attached project("withsetup.zip")2. Enter play mode3. Observe model animating Expected res... Read more
[Playables] Timeline audio track in Playable Graph is not played when th...
How to reproduce:1. Open the attached '1279412.zip' project and the 'SampleScene' Scene2. Enter the Play mode3. Exit the Play mode4.... Read more
Crash on mecanim::SetValueMask<0> or mecanim::CreateValueArray when try...
To reproduce:1. Open Any project2. In Hierarchy window, create any kind of game object and disable it3. Open the Animator window and... Read more
Animation window element positions flicker when resizing
Steps to reproduce:1. Create a new Unity project2. Open the Animation window3. Slowly resize the Animation window horizontally by dr... Read more
Timeline Window hotkey conflict with Animation Window
When opening & using both the Timeline & Animation Windows in a certain order, hotkeys no longer respond/work. Repro:- Open ... Read more
Animation window shows parent Animations for Child elements when parent ...
Conditions for reproducing the issue: parent object with Animator component, child objects without Animator or with Animation Compon... Read more
Using a loop pose in an animation slightly affects the mid-point of the ...
How to reproduce:1. Open the user-submitted project2. Enter Play mode3. Click on the "Bounce, with loop-pose" button and observe the... Read more
Crash when adding multiple events to imported model animation in Import ...
How to reproduce:1. Download, extract and open user's attached project (exo3.zip)2. In the Project window, navigate to Assets/Animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject