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0
votes
Fixed

[Animation] Visual feedback of a Entry/Exit node transition is played tw...

Animation

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May 02, 2018

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Version/s: 2018.2.0b3

To reproduce:1. Open project2. Open 'EntryExit' scene3. Open Animator4. Disable Auto Live Link option5. Select Cube GO6. Set 'New St... Read more

0
votes
Fixed

Humanoid and Timeline combination results in broken Animation when model...

Animation

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May 14, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open attached Project2. Load Scenes/SampleScene3. Enter Play Mode4. Observe animations under "With Timeline" E... Read more

0
votes
Fixed

Overloaded functions don't appear in the dropdown when trying to assign ...

Animation

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May 19, 2018

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Version/s: 2017.4.0f1

Repro steps:1. Open QA attached project "animationEvents"2. Make sure the Animation Window is opened3. Select game object "Cube" in ... Read more

3
votes
Won't Fix

The GameObject's rotation suffers from Gimbal Lock when Rotation Constra...

Animation

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Aug 07, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the user's attached "RotationConstraintBug.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more

0
votes
Fixed

Previously empty Conditions for an Animation transition cannot be update...

Animation

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Feb 15, 2019

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Version/s: 2019.1.0a10, 2019.1.0b3, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Create an Animator Controller3. Create two states and a transition between them4. S... Read more

0
votes
Not Reproducible

The Editor crashes in AnimatorStateMachine::CheckConsistency after impor...

Animation

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May 24, 2018

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Version/s: 2017.3.0a1, 2018.1.1f1

To reproduce: 1. Open the attached project (2018.zip)2. Reimport the CharacterAnimator_NEW asset Expected: the Editor doesn't crash ... Read more

0
votes
Fixed

[Scripting/Animation] AnimationCurve Scripting API thread checks have ch...

Animation

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May 24, 2018

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Version/s: 2018.2

Some of the AnimationCurve api now has thread checks that were not present before the bindings system upgrade.For example AddKey now... Read more

0
votes
Won't Fix

Blend Trees give non-linear root motion and blending when linearVelocity...

Animation

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May 25, 2018

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Version/s: 2018.1.0f2

How to reproduce:1. Download project from OwnCloud and open it ("case_1041899_playables.zip")2. Select object "Test", set "Mecanim L... Read more

0
votes
Fixed

Crash when passing null reference instead of Animator to AnimationPlayab...

Animation

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May 24, 2018

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Version/s: 2018.2.0b5

How to reproduce:1. Open any project2. Attach the "Crash.cs" script to any Game Object3. Play the scene Expected result: Editor shou... Read more

0
votes
By Design

Different timing and available property value range in play and edit mod...

Animation

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May 27, 2018

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Version/s: 2017.4.4f1

To reproduce:1. Open project2. Open 'Tester' scene3. In Hierarchy select 'Mistwraith'-> 'Mesh' and preview the animation4. Notice... Read more

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