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0
votes
Fixed

[Animation] Visual feedback of a Entry/Exit node transition is played tw...

Animation

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May 02, 2018

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Version/s: 2018.2.0b3

To reproduce: 1. Open project 2. Open 'EntryExit' scene 3. Open Animator 4. Disable Auto Live Link option 5. Select Cube GO 6. Set... Read more

0
votes
Fixed

Humanoid and Timeline combination results in broken Animation when model...

Animation

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May 14, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Open attached Project 2. Load Scenes/SampleScene 3. Enter Play Mode 4. Observe animations under "With Timelin... Read more

0
votes
By Design

Playables API's Root Motion inconsistent with Root Motion from Animator ...

Animation

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Dec 03, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.1f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project from "Inconsistent Root Motion.zip" 2. Open Scene "SampleScene" and enter Play Mode 3... Read more

0
votes
Won't Fix

BlendTree Motion Nodes disappear when FBX file with Animations is reimpo...

Animation

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Aug 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Steps to reproduce: 1. Open attached project "Case_1179996" 2. Navigate to Project -> Assets -> and open "Animator" 3. In the Animat... Read more

0
votes
By Design

AnimationLayerMixer messes up Animation when mixing 2 AnimatorController...

Animation

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Aug 27, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

Customer using AnimationLayerMixerPlayable to mix up AnimatorControllerPlayable, however, if one of the AnimatorControllerPlayable i... Read more

0
votes
Not Reproducible

The Editor crashes in AnimatorStateMachine::CheckConsistency after impor...

Animation

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May 24, 2018

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Version/s: 2017.3.0a1, 2018.1.1f1

To reproduce: 1. Open the attached project (2018.zip) 2. Reimport the CharacterAnimator_NEW asset Expected: the Editor doesn't cra... Read more

0
votes
Fixed

[Scripting/Animation] AnimationCurve Scripting API thread checks have ch...

Animation

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May 24, 2018

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Version/s: 2018.2

Some of the AnimationCurve api now has thread checks that were not present before the bindings system upgrade. For example AddKey n... Read more

0
votes
Won't Fix

Blend Trees give non-linear root motion and blending when linearVelocity...

Animation

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May 25, 2018

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Version/s: 2018.1.0f2

How to reproduce: 1. Download project from OwnCloud and open it ("case_1041899_playables.zip") 2. Select object "Test", set "Mecanim... Read more

0
votes
Fixed

Crash when passing null reference instead of Animator to AnimationPlayab...

Animation

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May 24, 2018

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Version/s: 2018.2.0b5

How to reproduce: 1. Open any project 2. Attach the "Crash.cs" script to any Game Object 3. Play the scene Expected result: Editor ... Read more

0
votes
By Design

Different timing and available property value range in play and edit mod...

Animation

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May 27, 2018

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Version/s: 2017.4.4f1

To reproduce: 1. Open project 2. Open 'Tester' scene 3. In Hierarchy select 'Mistwraith'-> 'Mesh' and preview the animation 4. Notic... Read more

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