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Fixed in 2018.3
Votes
0
Found in
2018.2.0b5
Issue ID
1041877
Regression
No
Crash when passing null reference instead of Animator to AnimationPlayableUtilities::Play
How to reproduce:
1. Open any project
2. Attach the "Crash.cs" script to any Game Object
3. Play the scene
Expected result: Editor should warn about possible NullReferenceException and prevent entering the Play mode
Actual result: Editor crashes on AnimationPlayableGraphExtensionsBindings::InternalSyncUpdateAndTimeMode
Reproducible with - 2017.1.4f1, 2017.2.3p1, 2017.4.4f1, 2018.1.2f1, 2018.2.0b6
Note: Issue occurs with other AnimationPlayableUtilities play methods as well (PlayClip, PlayMixer, etc.).
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