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Animator Update doesn't position the bones immediately
To reproduce: 1. Open the project, attached by the user (New Unity Project 2.zip)2. Open the "Scene" scene3. Enter Play mode4. The c... Read more
Root motion broken in animation when weight of any additional layer is g...
This happens even when the weight is 0.01 How to reproduce:1. Open user's attached project "RollBug"2. Open "RollTest" scene3. Open ... Read more
Assert in play mode when Culling Type is set to "Based on Renderers" (m...
Reproduction steps:1: Open scene "BlastLevelScene"2: Press play3: Wait till animation loop ends or Disable/Enable "MetaGameRoot".4. ... Read more
[AW] Last key does not respect previous key's type
A key created after the last key, no longer respects the previous key's type.In this case, all my keys are linear, but when I add an... Read more
[LowHangingFruit][Animation] Tooltip is missing for the "Auto Live Link"...
Tooltip is missing for the "Auto Live Link" button in the Animator window, Refer attached video Steps to repro:1. Create a new proje... Read more
RootNode is ignored by Animator when animating a Game Object in Play mode
To reproduce:1. Import user's attached project3. Enter Play mode Expected: animation loop is played with root node not movingActual:... Read more
AnimationEvent.animatorStateInfo.fullPathHash doesn't return unique hash
Steps to reproduce:1. Open user attached project2. Open bug.unity scene3. Play the scene4. Select one button to switch a layer, and ... Read more
Irrelevant warning message when using Animator.Play on a disabled object...
To reproduce: 1. Download and open attached "BugReport.zip" project.2. Open "Scene" scene.3. Enter Play mode.4. Press A on keyboard ... Read more
Editor crashes at ves_icall_System_Reflection_Assembly_GetTypes when dou...
Steps to reproduce:1. Download project from oc2. Create new Animator3. Create new empty state in Animator window4. Add "WalkF type 1... Read more
Selecting transition before script finishes compiling, one gets KeyNotFo...
How to reproduce:1. Open the attached project2. Open MainScene3. Open Animator window and select cat_idle2_0 from the scene4. Open P... Read more
All about bugs
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