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0
votes
By Design

FBX file import by AssetPostprocessor causes avatar creation fails

Animation

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Jun 30, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project ("ImportTest") 2. Reimport the Assets/FBX/sample_human_v02.fbx 3. Observe the "ava... Read more

0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more

0
votes
Fixed

Crash in PlayableTraverser::RootByType when disabling GameObject by usin...

Animation

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May 19, 2017

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Version/s: 5.6.1p1

How to reproduce: 1. Open the attached "CrashBug" project and "test" scene 2. Enter playmode Expected result: GameObject is disabl... Read more

0
votes
Duplicate

ArgumentException when undoing created keyframes in animation clip asset...

Animation

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May 22, 2017

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Version/s: 2017.2.0a1

How to reproduce: 1. Open the attached project 2. Make sure Animation and Inspector windows are open 3. Select idle animation from ... Read more

0
votes
Fixed

Duplicating Animator Substate machine freezes editor

Animation

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May 23, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open user attached project "animator_test.zip" 2. Open Animator window 3. Select "2-Hand-Axe" or any other st... Read more

0
votes
Fixed

Animator.GetBehaviour cannot find the specified StateMachineBehaviour af...

Animation

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May 21, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester (compileAtRuntime.zip) 2. Open "test" scene 3. Enter Play mode 4. Observe the... Read more

0
votes
Won't Fix

BlendTree Motion Nodes disappear when FBX file with Animations is reimpo...

Animation

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Aug 28, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1

Steps to reproduce: 1. Open attached project "Case_1179996" 2. Navigate to Project -> Assets -> and open "Animator" 3. In the Animat... Read more

1
votes
Won't Fix

Naming Animator State with a long name makes that Animator State name go...

Animation

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Mar 19, 2018

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Version/s: 2017.3.1p1

How to reproduce: 1. Open "AnimatorStateNameIssue" project 2. Open "New Animator Controller" 3. Observe Animator State that is named... Read more

0
votes
Fixed

Blue "(Default Value)" does not appear when deleting keys from Curves wi...

Animation

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Jun 29, 2017

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Version/s:

The blue "(Default Value)" text does not appear when deleting keys from Curves window, but works as expected when deleting keys in t... Read more

1
votes
Fixed

AnimationUtility.SetAnimationEvents does not trigger events correctly if...

Animation

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May 22, 2017

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Version/s: 5.6.1f1

Steps to reproduce: 1. Open attached Unity Project "914186-SetAnimationEvents-Test". 2. Open Scene "Scene". 3. Open Window->Anim E... Read more

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