Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.6.1p1
Issue ID
912808
Regression
Yes
Crash in PlayableTraverser::RootByType when disabling GameObject by using OnStateMachineExit
How to reproduce:
1. Open the attached "CrashBug" project and "test" scene
2. Enter playmode
Expected result: GameObject is disabled when transitioning out of StateMachine
Actual result: Crash occurs
Note - Crash occurs in build of the player as well
Regression introduced in - 5.6.0p1
Reproducible with - 2017.1.0b6, 5.6.1p1, 5.6.0p1
Not reproducible with - 5.6.0f3, 5.5.3p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The tag adder functionality does not work if a space is entered instead of a name
- Errors thrown in the Console when configuring In-App Purchases package
- Longer Scaler Profile names go out of the"Scaler Profilers" section
- AI Navigation window UI elements overlap when the AI Navigation window is docked and resized
- Editor freezes after some time when using NavMeshQuery::Raycast
Add comment