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Fixed in Unity 2017.2

Votes

0

Found in

5.6.1p1

Issue ID

912808

Regression

Yes

Crash in PlayableTraverser::RootByType when disabling GameObject by using OnStateMachineExit

Animation

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 1Crash or major loss of functionality

How to reproduce:
1. Open the attached "CrashBug" project and "test" scene
2. Enter playmode

Expected result: GameObject is disabled when transitioning out of StateMachine
Actual result: Crash occurs

Note - Crash occurs in build of the player as well

Regression introduced in - 5.6.0p1
Reproducible with - 2017.1.0b6, 5.6.1p1, 5.6.0p1
Not reproducible with - 5.6.0f3, 5.5.3p2

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