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[Anim] error clicking in empty Animator window
Getting the following error in the Console when clicking in an empty Animator window. repro:-start Unity (repro only happens on a fr... Read more
[Anim] Error entering Blend Tree in Animator
Getting an error when entering (double-click) a Blend Tree in the Animator window. repro:-create a new project-create an Animator co... Read more
Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more
Sprite playback in the Animation Window repeats frame 16
Sprite playback in the Animation Window repeats frame 16. Repro:1- Open attached project.2- Open scene "ReproScene".3- Select game o... Read more
KeyNotFoundException when editing code while having animator transitions...
To reproduce:1. Create any animator asset.2. Add two states and make transitions to one another.3. Click on a transition (selecting ... Read more
SetBool function is not called when the object is set to inactive
When a SetBool function is called the ButterflyBoid(Clone) should be in idle state, however the function does not appear to be calle... Read more
Previous animation restarts repeatedly, when next animation starts to pl...
To reproduce:1. Open project2. Play scene3. Click mouse button a few times in a row Expected: 'MyModel_anystate' and 'My_model' mode... Read more
[Animation Window] Adding a keyframe outside of the clip range and undoi...
[Animation Window] Adding a keyframe outside of the clip range and undoing does not resize clip. Repro:- Open attached project.- Ope... Read more
[Animator] Copy and pasting a State on a Synced Layer will cause the Sta...
Reproduction steps:1. Open the attached project;2. Open the Controler in the Animator window;3. Observe that Layer2 is synced layer ... Read more
Changes in behavior of AnimatorIK while editor is stopped
fixed in 45801ce38cbd4456400c6698900515debcef2ff5 added runtime test. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open