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[Android] Screen orientation is not working on second display of LG V50 ...
Reproduction steps: 1. Open the attached user's project "SecondScreenOrientation.zip" 2. Build and Run the project with LG V50 3. Op... Read more
[Android] Build fails when the generated OBB file is larger than 2GB
Reproduction steps: 1. Download and open the provided project 2. Make sure "Split Application Binary" is enabled (Edit -> Project Se... Read more
[Android] Video freezes while playing when a video is loaded from Stream...
Reproduction steps: 1. Download and open the attached project "1271550.zip" 2. Build and run for Android 3. Press the button to play... Read more
[Android] The Android SDK installed with Unity Hub does not include API 29
Google Play Store requires all new apps to target API 29, so it should be included for new installations. Related forum thread with... Read more
[Android] [2018.4] Screen.currentResolution.refreshRate does't update wh...
Reproduction steps: 1. Download and open the submitted project "RefreshRateTestProject.zip" 2. Build and run on Android 3. Note the ... Read more
[Android] App crashes with FATAL EXCEPTION: CameraBackground error when ...
Reproduction steps: 1. Open the attached user's project "Dice.zip" 2. Switch the Platform to Android 3. Build for Android 4. Enable ... Read more
[Android 11]Keyboard does not come up after clicking on a textbox when H...
Steps to reproduce: 1. Open the attached project "Case_1278626" 2. Build it on Android with Android 11(API level 30) 3. In the App p... Read more
[Android]Microphone.IsRecording returns True for all recording devices w...
Reproduction steps: 1. Open the attached user's project "UnityAndroidMicrophone.zip" 2. Build for Android 3. In the app right side p... Read more
[Android] UI Image with non-UI shader material is not rendered when a 2n...
Steps to reproduce: 1. Open user's attached project "IsolatingUIIssue.zip" 2. Build it on Android 3. Press the green button "Load" ... Read more
[Android] Selecting IL2CPP and ARM64 architecture and then selecting Mon...
1. Open any Unity project and switch to Android platform 2. Select IL2CPP scripting backend and check ARM64 architecture 3. Switch b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"