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[Android]Build fails when having more than 1360 files in StreamingAssets...
Steps to reproduce:1. Open user's attached project "empty.zip"2. Build it for Android Expected results: Build succeededActual result... Read more
[Android] SoftInput is taking full screen in landscape
As discussed with Yury. We should look into IME_FLAG_NO_FULLSCREEN being added to the imeOptions.Uses full screen in Landscape orien... Read more
[Android/Multiscreen] App crashes on attempt to init external display
Not device specific. STR0. Connect to your android device second screen, eother oever MHL cable or using ChromeCast1. build and run ... Read more
[Android]All sprites become black in the android build when pressing hom...
Steps to reproduce:1. Open attached project2. Build for android or install one of already created .apk3. Start application on androi... Read more
[Android] [GearVR] Anomalous performance with Snapdragon 820 SGS7 devices
How to reproduce:1. Open user's attached project2. Open scene 'TestScene'3. Add devices osig file to Assets/plugins/Android/assets4.... Read more
[Android] BuildPipeline.BuildPlayer throws DirectoryNotFoundException wh...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. On the menu click "AutoBuilder > Android"3. Observe err... Read more
[Android] Socket.BeginConnect() doesn't call the SocketConnectCallback w...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
[Android] App crashes with local reference table overflow when creating ...
How to reproduce:1. Open the attached project '1366122.zip'2. Build And Run on Android device3. Inspect logs in logcat Expected resu... Read more
[Android] The Player is restarted instead of reacting to deep link when ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/SimpleGoogleSignIn/Example.unity” Scene3. Build And R... Read more
[Android] Camera texture becomes slow when using Input field with Multit...
To reproduce: 1.Download and open attached "New Unity Project.zip" project.2.Go to player settings and make sure Multithreaded Rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS