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[Android] Playing a video without a delay after another video has ended ...
Playing a video without a delay after another video has ended doesn't always work on Android Read more
[GPUInstancing][Vulkan] Only first submesh is drawn when rendering insta...
Prerequisites: You'll need to have Android player and SDK installed. Steps to repro: 1. Open attached project and '04_AutomaticIns... Read more
[Android] Multithreaded Rendering along with Trail Renderer causes appli...
Steps to reproduce: 1) Download attached project 'CrashSceneSwitch.zip' and open in Unity 2) Open 'demo' scene 3) In Hierarchy, fin... Read more
[Android] Unable to build a specific project due to errors related to Go...
Steps to reproduce: 1. Open user's attached project "2048 Tutorial.zip" 2. Build it on Android 3. Notice that the build fails Expec... Read more
[Android] RenderTexture's depth format renders whole screen black/broken...
To reproduce: 1) Open attached project 2) Build and run on non-Tegra device 3) See either black screen or brokenly rendered one (att... Read more
[Android]Some Android devices crash when forcing a NullReferenceExceptio...
To reproduce: 1) Open attached project 2) Build and run on device 3) Tap "Force Exception". It forces a NullReferenceException but ... Read more
[Android/IL2CPP]Apk crashes if built with IL2CPP on 5.3.0f1
To reproduce: 1) Create new empty project 2) Build and run on Android with IL2CPP 3) The app crashes on startup DUT: Samsung Galax... Read more
Part of the screen not displayed when auto-rotated
When device is rotated few times between landscape and portrait positions, part of the screen becomes cropped/black. Read more
Failed to load libmain.so when using Unity as a library and opening it i...
How to reproduce: 1. Open attached project "uaal-bug-unity" in "uaal-bug.zip" 2. Enable export project in Build Settings 3. Build th... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce: 1. Open attached project 2. Build and run to the Android platform 3. Check the logcat 4. Observe content type is set t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file