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0
votes
Duplicate

Unity doesn't support a 9 patch splash for Android

Android

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Nov 29, 2013

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Version/s: 4.2.2f1

A feature request was open for this and is assigned to our developers: Create a 9 patch splash using the draw9patch application foun... Read more

1
votes
Fixed

Android TouchScreenKeyboard not always returns value to InputField for s...

Android

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Apr 07, 2015

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Version/s: 4.6.4p2

Using Android TouchScreenKeyboard, does not always returning value to uGUI InputField on some devices Read more

6
votes
Fixed

No shadows on Samsung Galaxy Note3

Android

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Dec 11, 2013

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Version/s: 4.3.1f1

Galaxy Note 3 has the "GL_OES_depth_texture" extension, so it should support shadows, however they are not displayed on the device. ... Read more

0
votes
By Design

[Android]Some Android devices crash when forcing a NullReferenceExceptio...

Android

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Feb 08, 2016

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Version/s: 5.2.4f1

To reproduce:1) Open attached project2) Build and run on device3) Tap "Force Exception". It forces a NullReferenceException but noth... Read more

3
votes
Fixed

[Android/IL2CPP]Apk crashes if built with IL2CPP on 5.3.0f1

Android

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Nov 13, 2015

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Version/s: 5.3.0f1

To reproduce:1) Create new empty project2) Build and run on Android with IL2CPP3) The app crashes on startup DUT: Samsung Galaxy Not... Read more

0
votes
Fixed

Android does not resume properly when coming back from an activity on sa...

Android

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Apr 30, 2014

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Version/s: 4.5.0f1

Some parts of the project stop working (animations) when application comes back from an activity (google play store) on Samsung Gala... Read more

0
votes
Fixed

Shaders should not be cached on Vivante GC1000

Android

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Jan 18, 2014

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Version/s: 4.3.3f1

Buggy device drivers with Vivante GC1000 GPU causes problems when shaders are cached. Shader caching should be automatically disable... Read more

0
votes
Fixed

[Android] drawable-mdpi icon doesn't appear in APK

Android

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Jan 25, 2016

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Version/s: 5.3.1p2

Drawable-mdpi-v4 icon folder does not appear in APK. Read more

1
votes
By Design

EventSystem.current.IsPointerOverGameObject() never returns true on Android

Android

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Oct 12, 2014

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Version/s: 4.6.0b20

EventSystem.current.IsPointerOverGameObject() can't be used on Android because it always returns false there. Read more

0
votes
Fixed

[Android/IL2CPP]Building apk fails if there are spaces in .dll files in ...

Android

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Aug 06, 2015

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Version/s: 5.2.0b5

If there are spaces in .dll files in assets and android apk is built using IL2CPP, the process fails Read more

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