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0
votes
Fixed

Edit Surface Volume handles are dislocated in space

AI

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Dec 01, 2015

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Version/s: 5.4.0a4

Edit Surface Volume handles are in random locations in space To reproduce:1. Open attached project2. Open Untitled.unity scene3. Sel... Read more

0
votes
Fixed

NavMeshAgent.hasPath is false when agent is crossing an OffMeshLink

AI

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Jul 27, 2015

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Version/s: 5.2.0b4

hasPath becomes false on OffMeshLink Run "test" scene in attached project. Agent is folowing to destination and there is an OffMeshL... Read more

0
votes
Won't Fix

Disabling auto repath still finds new path to destination around obstacles

AI

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Jul 31, 2015

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Version/s: 5.1.2p2

1) Download and open project2) Open scene Test13) Run scene and notice that when the capsule reaches the second plane, 3 cubes appea... Read more

0
votes
By Design

Nav mesh generation does not consider colliders (without renderers)

AI

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Mar 12, 2012

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Version/s: 3.5.0f5

To reproduce:1. Add a box object to any navmesh2. Remove the renderer component off the box3. Make the box Static4. Bake NavigationE... Read more

0
votes
Fixed

Agent cannot pass through a passable area when Carving Obstacles are nearby

AI

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Aug 19, 2015

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Version/s: 5.1.2f1

http://screencast.com/t/QguCezuUTo reproduce:1. Open attached project2. Open NavMeshIssue scene3. Enter play mode4. Drag around the ... Read more

0
votes
By Design

NavMesh is not fully generated for spherical objects

AI

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Jan 24, 2017

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Version/s:

Steps to reproduce:1. Create a new project2. Create a sphere object in the scene3. Increase it's size4. try to bake navigation Expec... Read more

0
votes
Fixed

[NavMesh] [Bake] Holes left in the navmesh

AI

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Mar 09, 2016

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Version/s: 5.3.2p1

Read more

0
votes
Fixed

[Surface] "Bake all" bakes only currently selected object if first you b...

AI

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Dec 14, 2015

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Version/s: 5.4.0a6

To reproduce:1. Open attached project2. Open scene 13. Select Plane(1)4. Bake5. Clear6. Bake all7. Notice that only this object got ... Read more

0
votes
Fixed

NavMeshSurface does not bake certain places if the surface area is not c...

AI

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Dec 01, 2015

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Version/s: 5.4.0a4

NavMeshSurface does not bake certain places if they are not encompassed enough by the surface area. This only happens when the cente... Read more

0
votes
Fixed

When Destination is far away from the NavMesh, the agent does not go to ...

AI

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Sep 15, 2015

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Version/s: 5.3.0a3

To reproduce the issue follow the steps:1. Open attached "New Unity Project 9 - AI Test" project2. Open "Untitled" scene3. Enter pla... Read more

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