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A NavMeshObstacle placed at a specific position creates a boundary on an...

AI

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Sep 06, 2018

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Version: 2018.2.1f1

Repro steps: 1. Open QA attached project "repro_1078553" 2. Open the Navigation Window 3. Enter Play Mode and observe the Game View ... Read more

0
votes
Active

A NavMesh Modifier Volume gets overridden by a NavMesh area which is fur...

AI

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Sep 05, 2018

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Version: 2018.2.5f1

Repro steps: 1. Open QA attached project "repro_1078153" 2. Open scene "0" 3. Enter Play Mode Expected: Cylinder moves over the inn... Read more

0
votes
Active

A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...

AI

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Aug 21, 2018

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Version: 2017.4.8f1

Repro steps: 1. Open QA attached project "repro_1072945" 2. Enter Play Mode and observe the Game View Expected: The moving Cube mov... Read more

0
votes
Active

A small gap is created in the default NavMesh when setting "Step Height"...

AI

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Aug 24, 2018

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Version: 2018.2.5f1

1. Download user's attached project "FollowPlayerNavMesh.zip" 2. In the project, open the scene "ZombieChaser" 3. Go to Window->AI->... Read more

0
votes
Active

Editor crashes in NavMeshBuilder::CalculateTriangleData when model's imp...

AI

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Aug 12, 2018

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Version: 2018.1.0f2

To reproduce: 1. Open the attached project (navMeshCrash.zip) 2. Open the "test" scene 3. In the Navigation window, Bake tab, press... Read more

0
votes
Active

NavmeshAgents do not recognize all of the baked Navmesh when spawned by ...

AI

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Aug 08, 2018

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Version: 2018.2.0f2

How to reproduce: 1. Open attached project "BugPrefabInstantiate.zip" and scene "BugInstantiate" 2. In Hierarchy window, select "Sp... Read more

0
votes
Active

NavMeshPath::GetCornersNonAlloc generate 32B of Garbage per frame

AI

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Aug 08, 2018

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Version: 2018.1.6f1

To reproduce: 1. Open the attached project (GetCornersGarbage_Test.zip) 2. Open the Sample Scene 3. Enter Play mode 4. Open the Pro... Read more

0
votes
Active

[NavMeshComponents][Player] NavMesh.UpdateNavMeshData performing much wo...

AI

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Jul 16, 2018

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Version: 2018.2.0f2

Steps to reproduce: 1. Open attached project "Example navMesh bug.zip" 2. Build Scene "AndyBugExample" for Windows x86 (choose x86 f... Read more

0
votes
Duplicate

AgentDetachesAndAttachesToSurface test fails in NavMeshComponents-2018.1...

AI

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Jul 03, 2018

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Version: 2018.1.7f1

AgentDetachesAndAttachesToSurface test fails in NavMeshComponents-2018.1 project To reproduce: 1) Open attached project or get it f... Read more

7
votes
Fixed

[LWRP] Navmesh is only visible up close when using LightWeight PipeLine

AI

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Jun 26, 2018

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Version: 2018.2.0b10

How to reproduce: 1. Open attached project "LightWeightNavmesh.zip" and scene "SampleScene" 2. In Hierarchy window, select Ground o... Read more

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