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Internal error: NavMeshQuery has already been cleaned up but not deregis...

AI

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Dec 08, 2018

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Version: 2018.3.0b12

Reproduction steps: 1. Open "580179 - 2018_12_06_KM.zip" project 2. Open "Entry" scene 3. Find "Kingmaker" GO in the Hierarchy wind... Read more

0
votes
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Unity crashes when using NavMeshQuery BeginFindPath on NavMeshNodePool::...

AI

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Nov 28, 2018

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Version: 2018.2.16f1

How to reproduce: 1. Open user's project 2. Open SampleScene 3. Press Play Expected result: Unity does not crash. Actual result: Un... Read more

0
votes
Active

agent.path.corners.Length does not always match agent.path.GetCornersNon...

AI

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Dec 10, 2018

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Version: 2018.3.0f1

Steps to reproduce: 1. Download and open the attached project 2. Open Scene "test1.unity" 3. Enter Playmode Expected result: Corner... Read more

0
votes
Active

Carving Navmesh can break AI path and there is no way to detect that

AI

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Dec 05, 2018

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Version: 2018.2.5f1

Steps to reproduce: 1. Download and open the attached project 2. Open Scene "test1.unity" 3. Enter Playmode Expected result: when p... Read more

0
votes
Active

NavMeshAgent teleports from one position to another when following the N...

AI

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Nov 10, 2018

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Version: 2017.4.10f1

How to reproduce: 1. Download and open the Test.zip project from the provided link bellow 2. Enter the Play mode 3. Inspect the Sc... Read more

0
votes
By Design

API updater replaces NavMeshBuilder with UnityEditor.AI.NavMeshBuilder w...

AI

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Sep 12, 2018

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Version: 2018.3.0b1

Repro steps: 1. Open attached project 2. Modify the manifest.json file in the Project Folder -> Packages to have no dependencies 3. ... Read more

0
votes
Fixed

A NavMeshObstacle placed at a specific position creates a boundary on an...

AI

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Sep 06, 2018

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Version: 2018.2.1f1

Repro steps: 1. Open QA attached project "repro_1078553" 2. Open the Navigation Window 3. Enter Play Mode and observe the Game View ... Read more

0
votes
Active

A NavMesh Modifier Volume gets overridden by a NavMesh area which is fur...

AI

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Sep 05, 2018

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Version: 2018.2.5f1

Repro steps: 1. Open QA attached project "repro_1078153" 2. Open scene "0" 3. Enter Play Mode Expected: Cylinder moves over the inn... Read more

0
votes
Active

A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...

AI

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Aug 21, 2018

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Version: 2017.4.8f1

Repro steps: 1. Open QA attached project "repro_1072945" 2. Enter Play Mode and observe the Game View Expected: The moving Cube mov... Read more

0
votes
Active

A small gap is created in the default NavMesh when setting "Step Height"...

AI

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Aug 24, 2018

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Version: 2018.2.5f1

1. Download user's attached project "FollowPlayerNavMesh.zip" 2. In the project, open the scene "ZombieChaser" 3. Go to Window->AI->... Read more

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