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Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab o...
Reproduction steps:1. Open the attached project ("1275562.zip")2. Double click the "desertbiome.prefab" or drag it to the Scene View... Read more
Tile Palette: SceneRoot and SceneView are not rendered with correct UI s...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more
The Square Sprite is facing the opposite direction when a Standard Mater...
How to reproduce:1. Create a new 2D project2. Create a new Square Sprite in the Project window (Right-click -> Create -> Sprit... Read more
[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...
Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro:... Read more
[2D] The name and Texture fields are overlapping with each other in Seco...
[2D] The name and Texture fields are overlapping with each other in Secondary Textures The name and Texture fields are overlapping w... Read more
[2D] Game View not refreshed on removing sprite from Scene View
Game View not refreshed on removing sprite from Scene View if the sprite is not dropped in Scene View Steps To Repro: 1. Create a ne... Read more
[2D] Tiles overlap each other when moving mouse while Tile Palette optio...
How to reproduce:1. Open attached "case1280833" and scene "SampleScene"2. In the upper left menu bar select Window -> 2D -> Ti... Read more
The Tile Palette is not marked as dirty and changes are lost after editi...
How to reproduce:1. Open the user's attached project and open 'SampleScene'2. Open Window > 2D > Tile Palette3. Select the 'ti... Read more
Error is thrown when entering the Play Mode while Inspector and Tile Pal...
How to reproduce:1. Open the attached "1287664" project2. Open the Scene "SampleScene"3. Make sure the Inspector window is visible (... Read more
Drop-down component is overlapped with the default Tile Palette layout line
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" Observe the wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build