Search Issue Tracker

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

-

Feb 01, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open the project "case_1216101-BackwardSlash" 2. Open the Tile Palette window 3. Select "New Palette" in the Ti... Read more

0
votes
Fixed

GameObjects with a Mesh Renderer Component don't appear visually in the ...

2D

-

Oct 24, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.2f1, 2019.3

How to reproduce: 1. Open the user's attached project 2. Build and Run the Game Expected result: All Sprites are seen as in the Edi... Read more

0
votes
Fixed

Editor crashes after throwing "GetGfxDevice() should only be called from...

2D

-

Sep 04, 2019

-

Version/s: 2017.4.16f1, 2017.4.31f1, 2018.3.0b7, 2019.2.0a5

How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more

0
votes
Fixed

[Tilemap][Animation] Crash when stop previewing the Animation on the Til...

2D

-

Oct 12, 2019

-

Version/s: 2018.4, 2019.1.14f1, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open the QA's attached project "TilemapCrash" 2. Select the Tilemap in the Hierarchy 3. Switch Tilemap's Renderer m... Read more

1
votes
Fixed

RaycastResult.sortingLayer always returns the default Layer when Raycast...

2D

-

Nov 14, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce: 1. Open the user-submitted project "RaycastHit.sortingLayer.zip" 2. Open the SampleScene 3. Enter Play mode 4. Cli... Read more

0
votes
By Design

[2D] Sprites with spritePackingTag are not compressed even if Legacy Spr...

2D

-

Nov 25, 2019

-

Version/s: 2017.4, 2019.2.3f1, 2020.1

To reproduce: 1) Open the attached project (SpritePackingTag.zip) 2) Examine both sprites in the inspector Expected: Both have same... Read more

0
votes
Fixed

SortingGroup has no effect to Game Objects immediately after instantiati...

2D

-

Dec 02, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.6f1, 2019.2, 2019.3, 2020.1

To reproduce: 1. Open attached project ("case_1202432-Sample.zip") 2. Press Play and observe two circles in the Game View Expected ... Read more

0
votes
Fixed

Memory usage keeps growing indefinitely when building Sprite Atlases

2D

-

Nov 25, 2019

-

Version/s: 2019.2, 2019.3, 2019.3.0b9, 2020.1

Reproduction steps: 1. Open "1200814" project 2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Select colu... Read more

0
votes
Fixed

Crash on memory allocation when double-clicking a Sprite which size is r...

2D

-

Jan 14, 2020

-

Version/s: 2018.4.0f1, 2018.4.12f1, 2019.2.0a6, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project ("1211482.zip") 2. Open "EmptyScene" Scene 3. Delete all already created "New Game ... Read more

0
votes
Duplicate

Sprite Atlas Hash changes between build targets

2D

-

Jan 01, 2020

-

Version/s: 2018.4.14f1, 2019.2.15f1, 2019.3.0f2

How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.