Search Issue Tracker
Tile Palette button with longer Palette name is misaligned and cut-off w...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Tile Palette window (Window > 2D > Tile Pale... Read more
SpriteAtlas sprite texture won't load if SpritePacker is disabled
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Press 'Load' button in the Game View window Expected result:... Read more
Material and Sorting Layer fields of Sprite Renderer Component do not sh...
How to reproduce:1. Open the user's project and scene "SampleScene"2. Select "GameObject (all modified)" from the Hierarchy Window t... Read more
[Tilemap] Visualization of the tile is created in another tile when quic...
How to reproduce:1. Open user attached project "Ghost_Tiles.zip"2. Open "Grid_prefab" in Prefab View3. Select green tile in Tile Pal... Read more
Tilemap brush raycast is offset to a single line when tilemap is rotated
Reproduction steps:1. Import user's attached assets to an empty project ("Assets.zip")2. Open "Sample Scene"3. In Inspector window, ... Read more
[2D] Cell Grid's "Cell Gap" resets to default values if "Cell Layout" is...
Cell Grid's "Cell Gap" values are not retained after "Cell Layout" is changed to "Hexagon" and back Note:Refer attached video Steps ... Read more
[2D] Painting in Tile Palette window after deleting child gameObject fro...
Painting in the Tile Palette window throws NullReferenceException, after deleting Layer1 child GameObject (with Tilemap and Tilemap ... Read more
Tile in a Prefab's Tilemap changes its Sprite when saving a scene with a...
How to reproduce:1. Open the attached project named "Case_1120471"2. Change the Sprite of the "Diamond" Tile to the "Circle" Sprite3... Read more
[2D Tilemap] Editor crashes on changing Tile anchor in tile palette pref...
Editor crashes on changing Tile anchor in tile palette prefab while tile palette painter is in edit mode. Steps to repro:1. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor