Search Issue Tracker

7
votes
Fixed

"sprite.textureRect" returns values for master SpriteAtlas instead of Sp...

2D

-

Jan 08, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "UnityTestProject.zip" project 2. Enter Play mode 3. Look at the Console 4. See "sprite.textureRect" va... Read more

0
votes
By Design

Vertical/Horizontal white lines are flickering in the Tilemap when using...

2D

-

Nov 19, 2020

-

Version/s: 2019.4, 2020.1.13f1, 2021.1

How to reproduce: 1. Open the user's attached "TilemapBugRepro.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Ob... Read more

0
votes
By Design

Grid is not created in the Scene when adding a Grid component to a GameO...

2D

-

Aug 16, 2019

-

Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

Steps to reproduce: 1. Open the attached "Case_1176883" 2. Open the "SampleScene" 3. In the Hierarchy window select "GameObject" 4. ... Read more

0
votes
Fixed

[Tilemap] Visualization of the tile is created in another tile when quic...

2D

-

Jan 17, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Open user attached project "Ghost_Tiles.zip" 2. Open "Grid_prefab" in Prefab View 3. Select green tile in Tile ... Read more

0
votes
Fixed

Tilemap brush raycast is offset to a single line when tilemap is rotated

2D

-

Jan 21, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Import user's attached assets to an empty project ("Assets.zip") 2. Open "Sample Scene" 3. In Inspector windo... Read more

0
votes
By Design

[2D] Cell Grid's "Cell Gap" resets to default values if "Cell Layout" is...

2D

-

Jan 24, 2019

-

Version/s: 2019.2.0a2

Cell Grid's "Cell Gap" values are not retained after "Cell Layout" is changed to "Hexagon" and back Note: Refer attached video Ste... Read more

0
votes
Fixed

[2D] Painting in Tile Palette window after deleting child gameObject fro...

2D

-

Jan 24, 2019

-

Version/s: 2019.2.0a2

Painting in the Tile Palette window throws NullReferenceException, after deleting Layer1 child GameObject (with Tilemap and Tilemap ... Read more

0
votes
Fixed

Tile in a Prefab's Tilemap changes its Sprite when saving a scene with a...

2D

-

Jan 24, 2019

-

Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project named "Case_1120471" 2. Change the Sprite of the "Diamond" Tile to the "Circle" Sprit... Read more

0
votes
Fixed

Crash in FitBlockMaskInBlockMaskUsingPadding when packing a Sprite Atlas...

2D

-

Jan 28, 2019

-

Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open user-submitted project (AtlasBlockOffsetCrash) 2. Navigate to Edit > Project Settings > Editor tab and set... Read more

0
votes
Fixed

[2D] Template doesn't start with the latest verified 2D Animation packag...

2D

-

Nov 18, 2020

-

Version/s: 2020.2, 2020.2.0b12

Newly created project doesn't start with the latest verified 2D Animation package version installed by default, Refer to the attache... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.