Search Issue Tracker

Fixed in Unity 2019.2

Votes

0

Found in

2018.3.1f1

Issue ID

1121583

Regression

No

Crash in FitBlockMaskInBlockMaskUsingPadding when packing a Sprite Atlas with blockOffset value set to 0

2D

-

-

Priority: 7Not yet prioritized for a release

-

Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Open user-submitted project (AtlasBlockOffsetCrash)
2. Navigate to Edit > Project Settings > Editor tab and set Sprite Packer Mode to 'Always Enabled'
3. In the Menu bar select Repro > Crash to pack a Sprite Atlas

Expected result: the Editor doesn't crash
Actual result: the Editor crashes

Reproducible with: 2018.3.3f1, 2019.1.0b1, 2019.2.0a3
Could not test with: 2017.4.19f1(SpriteAtlasPackingSettings namespace not yet implemented)

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.