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0
votes
Fixed

[2D] Grid view in Scene for Hexagonal Tilemap is broken in 3D mode on MacOS

2D

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Feb 07, 2019

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Version/s: 2019.1.0a13, 2019.1.0b3

Grid View in the scene is distorted for Hexagonal Tilemap when the editor is in 3D mode on MacOS Steps to Reproduce:1. Create a new ... Read more

0
votes
Fixed

Having two Scene View Windows open causes Tiles painted by dragging to b...

2D

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Oct 23, 2018

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Version/s: 2018.3.0b4, 2018.3.0b6

How to reproduce:1. Open the attached Project (tiletest.zip)2. Open the "TestScene" Scene3. Select a Tile in the Tile Palette Window... Read more

0
votes
Fixed

Tilemap Renderer properties does not reset when resetting the component ...

2D

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Oct 31, 2018

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Version/s: 2019.1.0a7

Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project2. Create Tilemap, in hi... Read more

1
votes
Fixed

[2D] Fatal Error when Applying exactly 2 slices to a sprite

2D

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Nov 01, 2018

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Version/s: 2018.3.0b9

[2D] Fatal Error when attempting to Apply second slice to Fei_Cel.png sprite Steps to Repro:1. Open attached project2. Select Fei_Ce... Read more

0
votes
Won't Fix

Having a lot of textures with unique "Packing tag" results in a performa...

2D

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Oct 02, 2018

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Version/s: 2018.2.0f2

Reproduction steps: 1. Open "testLoad123.zip" project2. Open the Profiler window3. Enter Play mode4. After a few seconds notice a bi... Read more

0
votes
Fixed

Sprites rendered through Command Buffers not displayed until rendered on...

2D

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Nov 03, 2018

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Version/s: 2018.3.0b8

Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer Steps to repro: 1. Open the scene... Read more

1
votes
Duplicate

Editor crashes on Sprite::VirtualRedirectTransfer when loading sprite at...

2D

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Mar 30, 2022

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Version/s: 2020.3, 2020.3.26f1, 2021.1, 2021.2

How to reproduce:1. Open the user attached project2. Open 'SampleScene'3. Enter Play Mode Reproducible with: 2020.3.32f1, 2021.1.28f... Read more

0
votes
Won't Fix

Mask Interaction doesn't work when using Default-Diffuse material with V...

2D

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Oct 29, 2021

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Version/s: 2022.1.0a7, 2022.1.0a13

How to reproduce:1. Open attached project2. In Hierarchy select Trail and in Trail Renderer component make sure Mask Interaction is ... Read more

1
votes
Fixed

Material and Sorting Layer fields of Sprite Renderer Component do not sh...

2D

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Dec 13, 2018

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Version/s: 2018.3.0a6, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the user's project and scene "SampleScene"2. Select "GameObject (all modified)" from the Hierarchy Window t... Read more

0
votes
Fixed

Tilemap Focus filter remains active in Scene View after closing the Tile...

2D

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Nov 08, 2018

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Version/s: 2018.2.14f1

How to reproduce:1. Create a new Unity project2. Create a 2D > Tilemap3. Open the Tile Palette window and create a new Tile Palet... Read more