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Crash on Tilemap::CopyTileDataToTile<0> when importing corrupted Tilemap...
How to reproduce: 1. Open the "Tilemap_Crash.zip" project 2. If Unity didn't crash, reimport the "Wall" prefab Actual result: Unity... Read more
Having two Scene View Windows open causes Tiles painted by dragging to b...
How to reproduce: 1. Open the attached Project (tiletest.zip) 2. Open the "TestScene" Scene 3. Select a Tile in the Tile Palette Win... Read more
Tilemap Renderer properties does not reset when resetting the component ...
Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project 2. Create Tilemap, in... Read more
[2D] Fatal Error when Applying exactly 2 slices to a sprite
[2D] Fatal Error when attempting to Apply second slice to Fei_Cel.png sprite Steps to Repro: 1. Open attached project 2. Select F... Read more
Having a lot of textures with unique "Packing tag" results in a performa...
Reproduction steps: 1. Open "testLoad123.zip" project 2. Open the Profiler window 3. Enter Play mode 4. After a few seconds notice ... Read more
Sprites rendered through Command Buffers not displayed until rendered on...
Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer Steps to repro: 1. Open the sc... Read more
Full-rect sprite packed in Sprite Atlas gives (0,0,0,0) textureRect when...
Reproduction steps: 1. Open the attached "Bugs.zip" project and scene "New Scene" 2. Enter play mode 3. Observe the play mode window... Read more
[2d] Missing .meta file errors are thrown constantly after installing 2d...
Missing .meta file errors are thrown constantly after installing 2d Path package. Refer the attached screenshot Steps to reproduce... Read more
Crash on Tilemap::CompressBounds when calling Tilemap.CompressBounds() o...
How to reproduce: 1. Open the "Tilemap_Bounds_Crash.zip" project 2. Open the "CrashScene.unity' scene 3. Press Play Actual result: ... Read more
Tilemap Focus filter remains active in Scene View after closing the Tile...
How to reproduce: 1. Create a new Unity project 2. Create a 2D > Tilemap 3. Open the Tile Palette window and create a new Tile Palet... Read more
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