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1
votes
Fixed

[2D] Fatal Error when Applying exactly 2 slices to a sprite

2D

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Nov 01, 2018

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Version/s: 2018.3.0b9

[2D] Fatal Error when attempting to Apply second slice to Fei_Cel.png sprite Steps to Repro:1. Open attached project2. Select Fei_Ce... Read more

0
votes
By Design

[2D][Tilemaps] Tilemap doesn't render when components are copied via code

2D

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Aug 13, 2018

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Version/s: 2018.2.0f2, 2018.2.1f1, 2018.3.0a8

When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce:1) Open at... Read more

0
votes
Fixed

Method descriptions are incomprehensive when using ITilemap

2D

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Aug 11, 2018

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Version/s: 2018.2.2f1

How to reproduce:1. Create a new Unity project2. Create a new script3. Add "using UnityEngine.Tilemaps" to the top4. Create a new ob... Read more

0
votes
Duplicate

[2D] [Tilemap] Warnings appear when adjusting Tilemap Cell Gap values

2D

-

Aug 16, 2018

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Version/s: 2018.3.0a9

[2D] [Tilemap] Warnings appear when adjusting Isometric Tilemap Cell Gap values Steps to Repro:1. download attached project and open... Read more

0
votes
Fixed

[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new ...

2D

-

Aug 17, 2018

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Version/s: 2018.3.0a9

[2D] [Tilemap] Isometric Tilemap Cell Size resets to default when a new Tilemap is added to the Grid Steps to Repro:1. create a new ... Read more

0
votes
Fixed

Sprites reference both the original Sprite assets and Sprite Atlas resul...

2D

-

Aug 16, 2018

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Version/s: 2018.1.9f1

How to reproduce:1. Play the attached "TestFor1071494.zip" project's SampleScene2. In the Profiler window go to Memory view in Detai... Read more

0
votes
Active

Tile Palette Viewport becomes extremely zoomed in after disabling a prev...

2D

-

Jan 21, 2026

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Version/s: 6000.0.66f1, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5

Steps to reproduce: Open the attached project In the Tile Palette Window, drag the divider to increase the Brush Inspector tab Press... Read more

1
votes
Fixed

[URP][Tilemap][2D Lights] Tiles with no normal maps and "Sprite Lit Defa...

2D

-

Sep 20, 2019

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Version/s: 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open attached project "TileMap_NormalMap_Bug.zip" and scene "SampleScene"2. Observe top white tiles having woodp... Read more

0
votes
Fixed

Tilemap Renderer properties does not reset when resetting the component ...

2D

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Oct 31, 2018

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Version/s: 2019.1.0a7

Tilemap Renderer properties do not reset when resetting the component using cogwheel 1. Create a new project2. Create Tilemap, in hi... Read more

0
votes
Fixed

[2D][Grid] Hexagonal Grid Component Rendering with AMD GPUs does not ren...

2D

-

Aug 24, 2018

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Version/s:

Rendering the Grid component in Hexagonal mode in the Editor for users with AMD GPUs (notably the MacbookPros with the Touchbar and ... Read more

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