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Dragging scene view camera while in orthographic view with tile pallete'...
To reproduce: 1. Open the project, attached by the tester (tilemapPerformance.zip)2. Open the "SampleScene" scene3. Change the Scene... Read more
Shadows partially disappear when object is out of scene camera's view an...
How to reproduce:1. Open the attached “IN-113396“ project2. Open the “Map” scene (Assets/Scenes/Map)3. Select the Game tab4. Navigat... Read more
Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps:1. Open the "SampleScene" Scene in the attached "1220442.zip" project2. Open Tile Palette and select a 3x3 size a... Read more
Memory usage keeps growing indefinitely when building Sprite Atlases
Reproduction steps:1. Open "1200814" project2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Sele... Read more
HideFlags is not working when compilation is finished
How to reproduce:1. Open the attached "1416421.zip" project2. Open the SampleScene Scene found in the "Assets/Scenes" folder3. Expan... Read more
Overlapping Tiles on a Tilemap change their layering order while hoverin...
How to reproduce:1. Open the attached Unity project (tilemaps.zip)2. Open the "test" scene3. In the Tile Palette window, click on th... Read more
[SpriteShapeProfile] PolygonCollider2D doesn't adapt to shape when new S...
PolygonCollider2D doesn't adapt to shape when new SpriteShapeComponent is created. Steps to Reproduce:1. Open the "SampleScene" from... Read more
Unity crashes while packing a huge sprite with sprite atlas when the gra...
How to reproduce:1. Open the attached Unity project.2. Open the sprite atlas named "CrashAtlas" in the Inspector window.3. Press "Pa... Read more
[Tilemap] Tiles have no visual reference while inside Tile Palette view
How to reproduce:1. Open attached "repro_1034920" project2. Open "SampleScene" scene3. Select "spritesheet_ground" asset from the Pr... Read more
Sprite artefacts appear when Sprite Packer is enabled
How to reproduce:1. Open “IN-95508_Unity6BugReport 2“ project2. Open “SampleScene”3. In Project Settings > Editor > Sprite Atl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node