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Dragging scene view camera while in orthographic view with tile pallete'...
To reproduce: 1. Open the project, attached by the tester (tilemapPerformance.zip) 2. Open the "SampleScene" scene 3. Change the Sc... Read more
Tab button doesn't switch to other input fields in the sprite editor window
Reproduction steps: 1) Download and open "smallrepro.zip" project 2) Select sprite, located in Assets folder (there's a single sprit... Read more
Unity crash on Tilemap::SetEditorPreviewTileAsset when painting a scene ...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached "1220442.zip" project 2. Open Tile Palette and select a 3x3 size... Read more
Memory usage keeps growing indefinitely when building Sprite Atlases
Reproduction steps: 1. Open "1200814" project 2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Select colu... Read more
HideFlags is not working when compilation is finished
How to reproduce: 1. Open the attached "1416421.zip" project 2. Open the SampleScene Scene found in the "Assets/Scenes" folder 3. Ex... Read more
Overlapping Tiles on a Tilemap change their layering order while hoverin...
How to reproduce: 1. Open the attached Unity project (tilemaps.zip) 2. Open the "test" scene 3. In the Tile Palette window, click on... Read more
[SpriteShapeProfile] PolygonCollider2D doesn't adapt to shape when new S...
PolygonCollider2D doesn't adapt to shape when new SpriteShapeComponent is created. Steps to Reproduce: 1. Open the "SampleScene" fr... Read more
Unity crashes while packing a huge sprite with sprite atlas when the gra...
How to reproduce: 1. Open the attached Unity project. 2. Open the sprite atlas named "CrashAtlas" in the Inspector window. 3. Press ... Read more
[Tilemap] Tiles have no visual reference while inside Tile Palette view
How to reproduce: 1. Open attached "repro_1034920" project 2. Open "SampleScene" scene 3. Select "spritesheet_ground" asset from the... Read more
Crash when changing Spline Control Points for a Sprite Shape Controller ...
To reproduce: 1. Open the project, attached by the user (SpriteShapeBug.zip) 2. Open the "Proc" scene 3. Select the Grass object an... Read more
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