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Fixed in 2022.2.X

Votes

0

Found in

2019.4

2020.3

2021.2.15f1

2021.3

2022.1

2022.2

Issue ID

1416421

Regression

No

HideFlags is not working when compilation is finished

2D

-

How to reproduce:
1. Open the attached "1416421.zip" project
2. Open the SampleScene Scene found in the "Assets/Scenes" folder
3. Expand the Parent GameObjects
4. Open the "MakeNotEditable.cs" Script
5. Uncomment the code with "HideFlags.HideInHierarchy" (Line: 10)
6. Return to the Editor

Expected Result: The HideFlags start working after recompilation
Actual Result: The HideFlags work only after restarting the Editor

Reproducible with: 2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0f1, 2022.2.0a11

  1. Resolution Note (fix version 2022.2):

    Fix for this issue will be available on Unity 2022.2.0a16 and above

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