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Crash on TilemapCollider2D::PrepareShapes when enabling a broken Tilemap
Reproduction steps: 1. Open the attached project "1314326" 2. Open scene "Game" 3. In the Inspector, select "Tilemaps" > "Ground" an... Read more
[Tilemap] Clicking something outside the tilemap and then quickly inside...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip) 2. Open 'TilemapTest' scene 3. Open 'Tile Palette' window, choose '... Read more
[2D] InvalidOperationException occurs on selecting resliced sprite gameO...
InvalidOperationException occurs on selecting resliced sprite once its bones are generated and scene view disappears on scaling dock... Read more
SpriteAtlasManager.atlasRequested behavior differs in Editor and Standal...
To reproduce: 1. Open project attached and run scene Start 2. Build and and run for StandAlone 3. Observe different results Expecte... Read more
Performance Regression of Sprite.Create when FullRect meshType is used
To reproduce: 1. Open "Reproduction.zip" project 2. Enter "TestScene" scene 3. Open profiler window 4. Enter play mode Expected res... Read more
[Android] Sprites are not being packed properly by Sprite Packer or Spri...
Steps to reproduce: 1. Create a new project 2. Import attached assets 3. Enable Sprite Packing in Edit > Project Settings > Editor >... Read more
[2D][Tilemap] Handle has already been released error.
[2D][Tilemap] Handle has already been released error. When playing the game, following error spawns occationally: The Handle has al... Read more
[STW2019.3]Applying Import Settings to .jpg file throws an error: EndLay...
How to reproduce: 1. Open the attached TowerDefense.zip project 2. Select any .png file in the Assets-> Sprites folder 3. Go to the... Read more
[Tilemap] Painted tilemap disappears from Scene View when dragging the s...
Steps to reproduce: 1. Open attached project (tilemap-gone.zip) 2. Open 'TilemapTest' scene 3. Focus on the 'Grid' game object so i... Read more
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