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SpriteAtlas cannot be loaded from an asset bundle which is built from an...
To reproduce: 1. Open user's attached project 2. Open and play the "Rain" scene Expected result: Sprite is imported from the asset ... Read more
Sprite Renderer's material is projected on 3d object when object is bet...
To reproduce: 1. Open user's project "Minimal Project - Sprite Mask bug" 2. Move the mesh object in Z axis in such way it would be p... Read more
Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...
Steps to reproduce: 1. Open attached project "SpriteRaycastIssue.zip" 2. Open Test Scene 3. Enter Play mode 4. Try clicking the butt... Read more
Editor crashes when entering/exiting play mode with a high number of Til...
Steps to reproduce: 1. Open attached "CrashRepro.zip" Unity project 2. Enter "test" scene 3. Enter play mode -- Unity crashes (if no... Read more
Sprite 2D physicsShape is not set until 'Edit Physics Shape' tab is open...
To reproduce: 1. Open Project 2. Set Sprite's MeshType to FullRect 3. Drag sprite into scene 4. Add PolygonCollider2D 5. Notice the... Read more
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which ...
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview Palette window's Active Tilemap st... Read more
Tilemap and Tile Palette are broken when updating the project
How to reproduce: 1. Open the attached project 2. Observe the "tilemap_test" scene 3. Open Tile Palette (top window -> Window -> 2D ... Read more
Image not rendering correctly in Play Mode when selected Tight Mesh Type
How to reproduce: 1. Open user-submitted project (SpritePackerTest.zip) 2. Open "SampleScene" 3. Select "Icon_Gems"(Assets/Common/Im... Read more
Sprite borders are not copied when duplicating SpriteRect
To reproduce: 1. Create a new project, import any sprite sheet 2. Open sprite editor 3. Add SpriteRect, set border values to >0 4. D... Read more
Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce: 1. Open the Unity Project in the Unity Editor. 2. Run the editor option Test -> Test SpriteAtlas AssetImporter. 3. Obs... Read more
All about bugs
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Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened