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Physics2d Boxcast distance is less than it should be
How to reproduce:1. Download attached project files and open "testPrecision" scene2. Enter Play Mode and press "Test" button3. In Co... Read more
SpriteAtlas sprite texture won't load if SpritePacker is disabled
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Press 'Load' button in the Game View window Expected result:... Read more
Sprite Editor border "T" and "B" fields assign their values to the wrong...
How to reproduce:1. Open the attached project (SpriteBorder.zip)2. Open the Sprite Editor Window3. Inspect the "Map__16_Checker" ass... Read more
Performance Regression of Sprite.Create when FullRect meshType is used
To reproduce:1. Open "Reproduction.zip" project2. Enter "TestScene" scene3. Open profiler window4. Enter play mode Expected result: ... Read more
SpriteAtlasManager.atlasRequested behavior differs in Editor and Standal...
To reproduce:1. Open project attached and run scene Start2. Build and and run for StandAlone3. Observe different results Expected: i... Read more
Compressed ETC Variant Sprite Atlases become corrupted when changing the...
To reproduce: 1. Download and open attached "SpriteAtlas ETC Variant Size Issue.zip".2. Make sure Build Settings are switched to And... Read more
Tilemap SetTilesBlock() causes an error on first call "The number of til...
Reproduction steps:1. Open project attached (TilemapSetBlockAssertion.zip)2. Play scene "SetBlockTest". Expected result: Tiles will ... Read more
Tilemap not overlapping different tiles
How to reproduce:1. Open the attached project2. Open the "Tile Test" scene3. Check the overlapping between floor and wall tiles Actu... Read more
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite...
Show the "Padding Power (Legacy)" dropdown only when using Legacy Sprite Packer Edit > Project Settings > Editor > Sprite P... Read more
Crash on BuildRenderObjectData while quickly moving the mouse and deleti...
Reproduction steps:1. Open user's attached project "Montreal" and scene "Sandbox"2. Make sure the Tile Pallete window is opened and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall
- Files are displayed inconsistently by file type in the Project window when set to display in Two Column Layout
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted