Search Issue Tracker
Pink square appearing in tilemap when a tile is missing
Pink square appearing in tilemap when a tile is missing Repro: 1- Open project in attachment. 2- Open scene 'PinkSquare'. You shou... Read more
NullReferenceException if user tries to create tile palette with blank n...
NullReferenceException if a user tries to create tile palette with a blank name or "." 1. Start a new 2D project 2. Window -> Tile ... Read more
Tick indicating active tilemap in Tile Palette does not update
Tick indicating active tilemap in Tile Palette does not update 1. Open attached project, open scene "1" 2. Window > Tile Palette 3.... Read more
Dragging sprite into the Grid and leaving Scene tab without releasing re...
To reproduce: 1. Open the "TestScene" in the attached project 2. Select the "Grid" Game Object from the Hierarchy 3. Select the "til... Read more
Primitive sprite icon in Assets become half size after adjusting compres...
Primitive sprite icon in Assets become half size after adjusting compression 1. Create new project in 2D 2. In Assets, right click ... Read more
GameObjects created by RuleTile are destroyed if Tilemap.CompressBounds ...
How to reproduce: 1. Open user's attached project ("2019.3 test project.zip") using the EnvIronman VM (more information in Edit) 2. ... Read more
[2D] [Tilemap] Warnings appear when adjusting Tilemap Cell Gap values
[2D] [Tilemap] Warnings appear when adjusting Isometric Tilemap Cell Gap values Steps to Repro: 1. download attached project and o... Read more
Sprite borders are not copied when duplicating SpriteRect
To reproduce: 1. Create a new project, import any sprite sheet 2. Open sprite editor 3. Add SpriteRect, set border values to >0 4. D... Read more
Tilemap sprites are flipping
Tilemap sprites are flipping when panning camera. Repro: 1- Open project in attachment. 2- Open scene 'Scenes/SandboxRoom'. 3- Star... Read more
[2D] [Tilemap] Grey shading in Scene view for Tilemap Focus On persists ...
Grey shading in Scene view for Tilemap Focus On persists even after a Tilemap Grid is deleted Steps to Repro: 1. create a new Tile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text in “Baked Shadowmask” mode is difficult to read in Baked Lightmap Viewer when Editor theme is set to Light
- Mesh wireframe is difficult to see in Baked Lightmap Viewer window when texture opacity is maximized
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled