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[2D] Part of a Sprite is cut off when the Mesh Type is set to 'Tight'
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In the Sce... Read more
Sprites references are not set back when deleting and re-creating Visual...
Reproduction steps: 1. Open the attached project "1383167.zip" 2. Open Assets > Scenes > SampleScene 3. Save Assets > "vents" asset ... Read more
Tiles are rendered inconsistently with the "Chunk" Tilemap Renderer Mode...
Reproduction steps: 1. Open the user's attached "TilemapRepro.zip" project 2. Open the "SampleScene" Scene 3. See that the tile Spri... Read more
Clicking scale constraint button on 2D object doesn't apply constraint a...
How to reproduce: 1. Create a new project 2. Create any 2D object (e. g. Image) 3. Click Scale constraint button on Rect Transform ... Read more
SpriteAtlasManager.atlasRequested is not listened to when entering Play ...
Reproduction steps: 1. Open attached project "case_1366319" 2. Open Scenes/SampleScene 3. Enter Play Mode 4. Wait for UI to finish l... Read more
Editor performance degrades when adding more Sprites to the Tilemap and ...
How to reproduce: 1. Open the user attached "BugExample.zip" project 2. Enter the "SampleScene" Scene found in the Assets/Scenes fol... Read more
[2D][Tilemap] Mask texture is not overridden when using SetPropertyBlock...
Reproduction steps: 1. Open the user's attached project "Tilemap_MaskTex_test.zip" 2. Enter Play mode 3. Open Frame Debug window and... Read more
Square Sprite border changes to 4px after converting it to Single Mode
Reproduction steps: 1. Open the user's attached project "Sandbox.zip" 2. Select "Square" from the Project window 3. Open Sprite Edit... Read more
Getting rendering artifacts in the Scene view when generating Tilemap
Reproduction steps: 1. Open the attached Unity project "TilesIssue.zip" 2. Go to Assets > Scenes folder and open "Game.unity" Scene ... Read more
Sprite references are missing in the Sprite Renderer when importing Spri...
Steps to reproduce: 1. Download the attached "Reference_Test.unitypackage" 2. Create a new 3D project 3. In the Toolbar select Asset... Read more
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