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0
votes
Fixed

Memory usage keeps growing indefinitely when building Sprite Atlases

2D

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Nov 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b9, 2020.1

Reproduction steps:1. Open "1200814" project2. Open the "Task Manager" -> "Details" -> Right-click Column name bar -> "Sele... Read more

0
votes
Won't Fix

High memory usage while reimporting 170+ objects spritesheet

2D

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Feb 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download Interiors.zip.2. Put Interiors1.png and Interiors1.png.meta in Assets folder.(Create two new folders ... Read more

0
votes
By Design

[2DCollider][Renderer] Flip X or Y of renderer is ignored by collider

2D

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Feb 04, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open ColliderFlip project and asd.scene2) Select linux object in the Hierarchy and notice the polygon collider in the... Read more

0
votes
By Design

SpriteMask use GPU inefficiently in Play Mode

2D

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Apr 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "New Unity Project (2)"2. Open Scene 'BenchmarkSpriteMask'3. Play Scene4. Observe GPU us... Read more

0
votes
Fixed

[Tilemap] Visualization of the tile is created in another tile when quic...

2D

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Jan 17, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce:1. Open user attached project "Ghost_Tiles.zip"2. Open "Grid_prefab" in Prefab View3. Select green tile in Tile Pal... Read more

0
votes
Fixed

"In progress" spinner keeps appearing when selecting "Edit Physics Shape...

2D

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Jan 25, 2018

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Version/s: 2018.2.0a1

"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project2. Click on the sprite3. In Inspector, confirm Mode i... Read more

0
votes
Duplicate

[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...

2D

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Oct 06, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b6

Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro:... Read more

0
votes
Not Reproducible

Sprite Rendering Performance Regression in 5.6

2D

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Dec 30, 2016

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Version/s: 5.6.0b3

There is a fairly significant performance regression in 5.6 (in respect to 5.5 & 5.4) when measured using the Mobile Torture tes... Read more

0
votes
Fixed

[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...

2D

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Apr 12, 2021

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Version/s: 2019.1.0a9, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more

0
votes
Fixed

[SpriteEditor] contents will disappear upon exiting playmode

2D

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Mar 23, 2016

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Version/s:

Reproduction steps:(Gif in the Edit)1) Open attached project.2) Select any sprite in Assets window, hit Sprite Editor in Inspector.3... Read more

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