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Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce:1. Open the Unity Project in the Unity Editor.2. Run the editor option Test -> Test SpriteAtlas AssetImporter.3. Obs... Read more
[AssetImport] Sprite settings loss while multiediting texture assets whe...
1. Open attached project.2. Change one sprite texture type to sprite, other to any other.3. Select both and change texture type to a... Read more
Sprite shader can't change parameter in inspector
To reproduce:1. Open attached project2. Open test scene3. Select Button_template object in hierarchy4. Change tiling values in inspe... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
"In progress" spinner keeps appearing when selecting "Edit Physics Shape...
"Edit Physics Shape" keeps running on a certain sprite 1. Open attached project2. Click on the sprite3. In Inspector, confirm Mode i... Read more
Aniso Level on Texture stuck on 16. Any attempt to apply changes to it f...
Steps to reproduce:1. Open user attached project2. Navigate to the only texture asset3. In the inspector, try to set the Aniso level... Read more
Crash on TilemapCollider2D::ProcessTileChangeQueue when opening a specif...
Reproduction steps:1. Open the attached “repro-project” Expected result: The project opensActual result: The Editor crashes Reproduc... Read more
Sprites are not Rendered in Build or Editor when their Sorting Layer is ...
Steps to reproduce:1. Open users attached project "PixelHorror.zip"2. Build the project with "JaimeScene"3. Notice the Player Sprite... Read more
Sprite Editor unsaved changes get reverted when Script Recompilation fin...
How to reproduce:1. Open the user-attached project2. Open any Sprite via the Sprite Editor3. Make any changes to the Sprite4. Open a... Read more
Enter saves the packing tag, not apply for sprite packing tags on sub sp...
1. select a subsprite2. select an existing tag: this enables the apply button3. now select 'new' and create a new tag with out hitti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package