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Cannot modify SpriteAtlas Texture fields via Editor Scripts
To reproduce: 1. Open the Unity Project in the Unity Editor. 2. Run the editor option Test -> Test SpriteAtlas AssetImporter. 3. Obs... Read more
Sprite Renderer increasingly allocates memory when SetTrigger() is calle...
How to reproduce: 1. Open the "Launch" Scene in the user-supplied project 2. Enter Play Mode 3. Observe Unity's memory usage Expect... Read more
Crash in ProcessVertices when applying texture type to Sprite for specif...
How to reproduce: 1. Download user-attached image(backcity.png) 2. Create a new Unity project and import the image 3. Select the Ima... Read more
Sprite slice border functionality is gone
Select a sprite, open the sprite editor, select the sprite slice - notice that you can not change it's border. If you select the sl... Read more
[2D][Tilemaps] Filter Tilemaps when using Tilemap Focus does not work in...
[2D][Tilemaps] Filter Tilemaps when using Tilemap Focus does not work in Prefab mode Repro Steps: 1. Create a new 2d project, in t... Read more
SpriteShape is changing its boundary box when SpriteShape has fill texture
How to reproduce: 1. Open attached project ("SpriteShapeInvisible.zip") 2. Open Scene "SampleScene" 3. In Hierarchy window select "... Read more
Overwriting tiles in the tile palette leaves dead tiles in the palette t...
This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures - If you... Read more
It shouldn't be allowed to attach material component to Sprite Renderer ...
Steps to reproduce: 1) open attached project 2) move scene camera Behavior: sprite is flickering because sorting layer doesn't work... Read more
[Sprite Editor] Sprite setting window overlaps the header and options wh...
Sprite setting window overlaps the header and options when the window is shrunk diagonally Steps to Repro: 1. Create a new or open... Read more
Switching between iOS and Standalone platforms, create error message in ...
Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 && level... Read more
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