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[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...
Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro:... Read more
Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Select "Profile Editor"4. Open any script and mak... Read more
SpriteAtlasManager.atlasRequested is not listened to when entering Play ...
Reproduction steps:1. Open attached project "case_1366319"2. Open Scenes/SampleScene3. Enter Play Mode4. Wait for UI to finish loadi... Read more
Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...
Reproduction steps:1. Open the attached "1407532.zip" project2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - ... Read more
[2D][Tilemaps] Tilemap doesn't render when components are copied via code
When duplicating a tilemap by copying components with code A project which reproduces this is attached Steps to reproduce:1) Open at... Read more
[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
SpriteAtlasManager late binding crash
How to reproduce:1. Open the attached project named "TestLateBinding"2. Open the SampleScene3. Enter the Play mode and start clickin... Read more
Sprite Atlas allows multiple identical sprites when adding sprites in In...
To reproduce:1. Open my attached project (SpriteTest.zip), in Project window, select sprite atlas MYATLAS2. While MYATLAS selected, ... Read more
[URP] 2D URP project template opens "Untitled" scene instead of "Samp...
How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions appear when clicking to rename and then deleting the only GameObject in a scene
- Crash on "core::base_hash_set" when using nested [SerializeReference] fields in List<T> structures
- A ghost Game Window and multiple errors appear in the Editor when a Render Texture used by a Camera's "Target Texture" property is deleted
- Color Picker feels less smooth when dragging a Variables Color property in UI Builder Inspector
- Crash on xatlas::internal::pack::Atlas::findChartLocation_bruteForce when generating the lighting